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JBOY Fish School is set of scripts to add schools of fish to an underwater mission.  This demo mission also contains the JBOY SpearGun scripts.


Links:

Demo mission on Steam.

Download zip file of demo mission to load into Editor.

 

Directions on how to use scripts are in the init.sqf of the demo mission.

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Lovely!....Some nice options in there too man, in particular the speed setting. I've been using my animals extended module which received an underwater update recently but this looks much more sophisticated. Thx for sharing.  

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Just now, EO said:

Lovely!....Some nice options in there too man, in particular the speed setting. I've been using my animals extended module which received an underwater update recently but this looks much more sophisticated. Thx for sharing.  

Thanks EO, I appreciate it.  Do you have a link to your "animals extended module"?  I'm curious about it.

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9 minutes ago, Lucullus said:

What a great surprise.
Where did you get all the ideas from?

Thanks man!  Ideas mainly flow from observing what vanilla arma does, and what is missing.  Half my ideas come alive via two commands:  attachTo and setVelocity (fish schools, flying chickens, longboats, birds of prey, jumping fish, dog attack, etc.).

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Then I'll wait for the next surprise, maybe an insect pest ...😈

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5 minutes ago, GEORGE FLOROS GR said:

Alias work is always unique !

 

Just like Johnnyboy's.
But I'll take a closer look, thanks.

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Thanks for this one. It has livened up an underwater mission that I'm working on.

Any chance of getting sharks with freaking laser beams?

 

school.jpg

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