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Dragon_Valliere

multiplayer persistency, even after server restart

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I am looking to set up a couple of campaign style OPs for my unit and i continuously run into the issue of i have to enter the editor and manually replace everything in boxes, vehicles, ect. and also that single-player saves breaks some mods such as Achilles i have looked into using the saveProfileNamespace and quite frankly don't have enough knowledge of scripting to figure out how to set it up to work and upon looking around the forms i don't find any scripts that people have made that i could give credit to. it would be appreciated if someone would be willing to take the time and explain it to me.

 

all i want to do to save a few headaces and lost items is.

save the inventory and position of vehicles and boxes, as well as if possible save the inventory and position of players.

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i want to avoid using it as much as possible since i am hosting it off of my computer not a server. my bad for not specifying.

 

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