Mr H. 400 Posted March 21, 2019 Hi! So I recently released some models for a mod of mine (https://steamcommunity.com/sharedfiles/filedetails/?id=1196049538) and I'm getting report from some users that the textures on objects don't show properly for them. The textures are 2048*2048 paa . It seems that depending on users' texture resolution settings the texture will not show. I was not aware that you could or had to set and include different sizes of the same texture in a model and I'm not even a 100% sure that this explains the issue altogether so I'm asking here in case someone can shed some light on my problem! Share this post Link to post Share on other sites
Dedmen 2588 Posted March 22, 2019 11 hours ago, Mr H. said: I was not aware that you could or had to set You don'T. 11 hours ago, Mr H. said: include different sizes of the same texture You already do. A paa file has mipmaps, aka many different resolutions already embedded in a single paa file. How did you convert your texture to paa? Share this post Link to post Share on other sites
Mr H. 400 Posted March 22, 2019 3 hours ago, Dedmen said: How did you convert your texture to paa? It's originally a .dds file, opened with textviewer and saved as a paa Share this post Link to post Share on other sites