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pioneer

Operation Flashpoint: Resistance | Remake Part 1.

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Spoiler

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The plot of the campaign takes place in 1982, three years before the events of the original game. The player assumes the role of the former special purpose fighter Victor Troshka, who returned to his native island Nogoviya after a long service. A socialist regime existed on Nogovia for 30 years, but shortly before Troshka’s arrival, liberalization and market reforms began. In 1982, the governmental crisis broke out on Nogovia: the remnants of the communist faction in parliament withdraw from its composition and turn to the USSR for help. The forces of the Soviet army under the command of Colonel Guba invade the island from Kolguyev. The power structures of Nogoviya were unable to resist the Soviet army, the president resigned, but a partisan movement began to emerge on the island. The guerrillas turn to Troshka for help as having experience of war with the Soviet army, but at first he refuses and tries to dissuade the rebels from participating in the hostilities. However, after Guba gives the order to shoot several of his friends, if they do not betray the hiding partisan, Troshka has to intervene.

 

Worked on the remake:
[YKT] MORFEY - The main developer.

 

[IMB] PIONEER - Technical support, scripts.
FABER - Art.Design. Work with Photos.

 

Testing:

[YKT] MORFEY   
[IMB] PIONEER

 

The campaign was tested on ArmA 3 v1.90, RHS v4.9, CUP v4.9. On other versions of the game and mods performance is not guaranteed. With any other mods connected (ACE, improved AI, etc.), operation is not guaranteed. If you find a mistake - write to the bugreport.

 

The authors of the original campaign "Resistance", 2002.
Bohemia Interactive Studio.

 

Additionally used by the authors:
RHS team
CUP team
CBA team
Fingolfin_A3 (Caucasus Insurgency)

 

Together with the campaign:
SHJ-Studio (Red Hammer)
Livesey (East vs West)
SgtMoratz (Black Ops Weapons)
[FOXHOUND] Azza (BloodSplatter lite)
GSTAVO (M16A2)
szlojma (RDS civ pack)
Maxjoiner Max_Women

 

All add-ons are the property of the authors and are distributed with the campaign only for ease of downloading and reducing the number of bugs after updating the game and mods. You can find full versions of addons by mod name in steam workshop.

To be continued ... Help You can - click on like and write a comment.

 

Donat
https://www.donationalerts.com/r/ikt_morfey

 

Have a nice game!

 

Steam Workshop

Google Drive

 

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Yay! Thanks again Pioneer (or may I say Spasibo)

 

I´ve seen this on steamworkshop and was wondering if it was your work (thou it is on the description... just past through it without knowing... lol), was eager to see it posted here and with a mirror (google drive or sorts, just like you did)

 

Thanks again for you amazing porting of the official campaigns, as well as your´s own, many kudos and keep on this amazing work 😃

 

Cheers! 

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The author and developer of the remake [YKT] MORFEY. I helped with tips, scripts and testing.

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21 hours ago, pioneer said:

The author and developer of the remake [YKT] MORFEY. I helped with tips, scripts and testing.

Ohhh I see, but either way, thanks a lot for helping Morfey to bring this acclaimed port to life and mirroring it on Google Drive (and Armaholic just got it on its site today)

 

Cheers! 😃

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