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TheYetiBum

Sprint mechanic

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This is not a passive aggressive message, i am thoroughly enjoying the game & my viewers are too. But i would love some clarification on how the sprint system works & why the design choice was made to stop players sprinting up inclines, i was not present for the earlier game meta so cannot ascertain this info alone. My assumption is that it was implemented to force players to strategically think about there characters vertical placement before a gunfight & nerf a players ability to gain the high ground on an opponent mid gunfight in order to win. I find it a unique mechanic but also slightly frustrating one as a new player , it seems to be inconsistant & not explained in game very well, it  could easily be mistaken as a bug to anyone who hasn't read the change logs. Again this is meant as constructive criticism, your game is very enjoyable & a great addition to the game preview programme. Thank you

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