Last Update and Release: 19.06.2019
Link to the SteamWorkshop: https://steamcommunity.com/sharedfiles/filedetails/?id=835257174
After nearly 2 years of creation, frustration internatl tests and changes i would like to present my little map to the public.
Update from 17.06.2019, Version 1.03:
Update from 05.05.2019:
Update from 21.05.2019:
The orginal location and inspiration for this mod:
Rügen is Germany's largest island by area. It is located off the Pomeranian coast in the Baltic Sea and belongs to the state of Mecklenburg-Western Pomerania. It is a very popular tourist destination because of its resort architecture, the diverse landscape, its long sandy beaches and the famous chalk cliffs.
The island has a long diverse history and was a point of interest during World War II and after for different military projects and camps like Prora or a planned seaport for submarines.
As this mod-island is only about 1/15 of its orginal size it sees many differences and adaptions. The original map is only taken as inspiration regarding locations and shape. D41_Ruegen is placed in the near future and set up as a location for prissoners to resocialize them (thats the reason for the huge walls on the borders).
The intention was to create a diverser european map that offers lots of choke points for conflicts, many cities and locations that might be interessted for mission making, life-projects or survival situations. And i tried to make this map also usable for boats by offering many passways and shortcuts.
Many other maps where either too big, too empty or too easy to cross offroads. This is why i tried to create a new mixture with a focus on infantry combat and the intention to make a relatively small map, that still feels big as you cant cross it in a straight direction.
The areas vary from more civilised and rural locations on the south western part, to tourist locations on the eastern side to destroyed and barren locations in the northern regions. Some fights have been going on there (its up to you if this was because of zombies, rebelling prissoners or whatever). For even more rubble and wrecks check out the "Scorched" Version, also included in this mod.
Facts about the map:
Mapsize: 16.384m x 16.384m
Gridsize: 4096 cells
Original size: about 65km x 65km
Creation time: nearly 2 years (first creations began in january 2017)
Vanilla Map: d41_ruegen
Scorched Version: d41_ruegen_scorched
Special features of this map:
many passways for boats between the islands (might be even faster then going by car)
tide-system with changes of the waterlevel up to 3m (lowest water at noon, highest at midnight), offering and closing some passages for cars and boats depending on the time
some hidden locations and caves
some military and rebell outposts (Polizeikaserne Parow, military airport in the north) throughout the map
2 castle ruins
1 prisson island with underground levels (might be good for roleplay, but AI has problems with that part)
1 highway crossing nearly the whole island for a fast travel but with reduced possiblity to get offroad
crowded forests filled with bushes etc. to improve life and hiding of infantry
Second Version of the island "Scorched" included in these files containing lots of additional wrecks etc. mainly for survival missions like exile etc.
Screenshots from the map (and all the progress from the beginning on...):
till 27.04.18: https://imgur.com/a/nWqjt
from 27.04.2018 on: https://imgur.com/a/B0Myw3i
These preview videos were created by MultiSasch. Thanks for those nice videos! This is the link to his youtube-channel (german): MultiSasch - Arma 3 Gameplays & more
REPORT ALL BUGS HERE: Dead Men Walking / D41-Discord
Pond objects may have LOD issue at distance
AI will have problems entering and crossing some bridges
Some very small areas (like "Reinberg" in the south) are still WIP and will be finished or adjusted later
Usefull stuff: Downloadable ingame map including relevant city names
LEGAL NOTICE! READ THIS!
THIS ADDON IS RELEASED UNDER THE ARMA-LICENSE: APL-SA
You should not upload and mirror this anywhere without permission (This is also relevant for you @armaholic and @moddb!).
This item is not authorized for posting on Steam, except for the original IP-Owner Cosmo.
This means: You are NOT allowed to upload, reupload or whatever it to the Steam-Workshop! (Just read the steam licenses 6D)
Do yourself a favor and create a Steam Workshop Collection, it makes yours (and all other lives) much easier.
Silola - The X-CAM object placement tool. Without this tool, it would have taken more than "just" two years.
Zgmrvn - Surface Painter
A3-Terrain Builder Discord - Answering questions, providing knowledge and advice, without them this terrain would not have been completed.
PMC Editing Wiki for all those great guides around terrain creation
CUP-Team for its great core mod, that helped to bring back maps in european areas
HAG Objects from WA Lancer for his open sourcefiles for plants and citysigns