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How to change description in role assignment (via description.ext)

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Hey boyz,

 

I just recently started to script again and one little problem is change the description in role assignment screen.

I can't find the variable, witch changes that in description.ext.

 

Cheers 

 

PS: after one hour searching in forums I gave up, why is it that hard?

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author = authorName;                    // Visible when loading mission
onLoadName = "MissionNameHere";                        // Visible when loading mission
OnLoadMission = "Description here";
loadScreen = "Media\LoadingScreen\splash.jpeg";                // Visible when loading mission
overviewPicture = "Media\LoadingScreen\splash.jpeg";            // Visible when selecting mission

I just got that by entering those things into the fields in the UI of eden and then copy pasting it 🙂

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Well I have this (and a bit more, but irrelevant) in my description.ext, but the description in mp role assignment is still empty:

// Beschreibung/Name usw der Mission
author			= "laufenderWahnsinn";
OnLoadName		= "Mercenaries";
onLoadIntro		= "YourMessage";
OnLoadMission	= "You are a mercenary. You came to make money. But what will you do?";
loadScreen		= "images\merc_logo.paa";
overviewPicture	= "images\merc_logo.paa";
// Beschreibung bei der Auswahl der Mission (TODO: in laaaaang)
overviewText	= "You are a mercenary. You came to make money. But what will you do? /nTODO";
briefingName	= "RP 1-5 Mercenaries"

class Header
{
	gameType	=	RPG;	// Game type
	minPlayers	=	1;	// minimum number of players the mission supports
	maxPlayers	=	3;	// maximum number of players the mission supports
};

 

EDIT: btw: I tried to get it done by eden editor too, but I cnat get it to work at all.

 

EDIT 2: here a image of my problem, so everyone knows what I mean:

screenshot

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Try adding:

class ScenarioData
{
	author="AuthorName";
	overviewText="MissionName";
	overViewPicture="Media\LoadingScreen\splash.jpeg";
	overViewPictureLocked="Media\LoadingScreen\splash.jpeg";
	onLoadMission="MissionDescription";
	loadScreen="Media\LoadingScreen\splash.jpeg";
	saving=0;
	respawnDialog=0;
	disabledAI=1;
	respawn=3;
	class Header
	{
		gameType="Coop";
		maxPlayers=60;
	};
};

to your mission.sqm.  For me that's located just above CustomAttributes and just bellow AddonsMetaData

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1 minute ago, stanhope said:

Try adding:


class ScenarioData
{
	author="AuthorName";
	overviewText="MissionName";
	overViewPicture="Media\LoadingScreen\splash.jpeg";
	overViewPictureLocked="Media\LoadingScreen\splash.jpeg";
	onLoadMission="MissionDescription";
	loadScreen="Media\LoadingScreen\splash.jpeg";
	saving=0;
	respawnDialog=0;
	disabledAI=1;
	respawn=3;
	class Header
	{
		gameType="Coop";
		maxPlayers=60;
	};
};

to your mission.sqm.  For me that's located just above CustomAttributes and just bellow AddonsMetaData

just tried, still no description in role assigment 😞

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in EdenEditor Menue >> Attributes >> Multiplayer

then in window Edit: Multiplayer >> Lobby >> Summary

 

Edit:

I think that there is no possibility with the description.ext, because it is not documented.

Edited by Lucullus
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  • Thanks 1

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@Lucullus thats the solution for it! Thanks!

 

Intresting: findable in mission.sqm under: class Misssion -> class Intel -> overviewText

In Description.ext 'overviewText' is for the pre lobby selection menu (where u select the mission it self), sooo yea, ist only possible with mission.sqm. 😉

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