zephyrsouza 123 Posted September 12, 2019 # Release 0.9 Added Skitarii Ranger Galvantic Rifle Transuranic Arquebus Changed Taurox (Stubber) eyepoint adjusted Taurox Durability increased, now can withstand up to .50 Locke now uses only one backpack instead of two Fixed Taurox (Autocannon) Driver/Pass could see gunner rotate in place Las weapons had cartridge ejecting Static Locke Gunner wont die Taurox (Stubber) gunner no long invincible Taurox (autiocannon) and Taurox (stubber) geoLod no longer allows people to fall through (I dont remember doing this but I obviously fixed it sometime in this update) Adjusted Lasgun 2x Optic clipping Removed N/A 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted September 12, 2019 # Release 0.9.1 Added Changed Gavantic is suppose to be galvanic Fixed Rifleman 2 error showing in zues for cadian factions Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted September 28, 2019 # Release 0.10 Added Suitpack models for each Cadian Infantry Heavily WIP: Imperator Nuntius (Found in Structures > Boats) ZEPHIK_Female_Base Integrated into GD Assets ZEPHIK_Uniforms Integrated into GD Assets Changed Transuranic Arquebus Recoil changed to reduce flattening of players spine in the X axis when firing. Galvanic Rifle particles now respect player orientation Skitarii Rucksack weight increased from 40 to 48 Skitarii Rucksask carry capacity from 150 to 320 Skitarii Backpack made TFAR LR Compatible Lasgun Sounds completely overhauled. Longlas Sounds completely overhauled. Laspistol Sounds completely overhauled. Plasma Pistol Sounds completely overhauled. Plasma Rifle Sounds completely overhauled. Kantreal Pattern Medium Stubber Sounds completely overhauled. Fixed Voss Grenade Launcher drum textures missing in some LODs Some SQF files were being destroyed on packing. All SQF should now function Removed N/A NOTES: Imperator Nuntius has 1 functioning catapult with a placeholder script. The catapult is the left most on the carrier, look at the blast shield to get the scroll wheel option. Imperator Nuntius ropes will work with all plane_x, this is subject to change. Imperator Nuntius is HEAVILY WIP and may have some issues. 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted September 29, 2019 # Release 0.10.1 Added N/A Changed N/A Fixed Static popping on all x40 Tail sounds Removed N/A NOTES: Imperator Nuntius has 1 functioning catapult with a placeholder script. The catapult is the left most on the carrier, look at the blast shield to get the scroll wheel option. Imperator Nuntius ropes will work with all plane_x, this is subject to change. Imperator Nuntius is HEAVILY WIP and may have some issues. Share this post Link to post Share on other sites
zephyrsouza 123 Posted December 22, 2019 # Release 0.11 Added Avenger aircraft Thunderbolt aircraft Valkyrie Interior Chimera Autocannon Chimera Dual Bolter Chimera Bolter Optic Chimera Multilaser M36 Lasgun Burst M36 Lasgun Black M37 Longlas Black Kantreal Pattern Medium Stubber Black Krak Grenade Frag Grenade Throwable Melta Charge Valkyrie Damage Materials Taurox Wreck now able to placed in Editor and Zeus Valkyrie Wreck now able to placed in Editor and Zeus Avenger Wreck now able to placed in Editor and Zeus 100LB Unguided Bomb 100LB Unguided Cluster Bomb 250LB Unguided Bomb 750LB Unguided Bomb 1rnd Scattershot Missile Static Lascannon Emplacement Static Multilaser Emplacement Static Autocannon Emplacement Static Heavy Bolter Emplacement 1st Cadian Captain Armor 1st Cadian Lieutenant Armor 1st Cadian Veteran Armor 1st Cadian Sergeant Armor 1st Cadian Corporal Armor 1st Cadian Guardsman Armor 1st Cadian Medic Armor Rimmy Valkyrie Decal 1 Added Rimmy Valkyrie Decal 2 Added Rimmy Valkyrie Decal 3 Added Rimmy Valkyrie Decal 4 Added Changed Pathing changes to ML700_Vehicles All weapon noises updated to use sound shaders Longlass Magazine did not state red or green HiddenSelections added to Valkyrie HiddenSelections added to Taurox HiddenSelections added to Skitarii HiddenSelections added to Tread Fether HiddenSelections added to Cadian Launcher HiddenSelections added to Locke Launcher HiddenSelections added to Locke Static Launcher HiddenSelections added to Galvanic Rifle HiddenSelections added to Transuranic Arquebus HiddenSelections added to Lasguns HiddenSelections added to Longlas HiddenSelections added to LasPistol HiddenSelections added to Pattern Medium Stubber Textures remade for Lasguns Textures remade for LasPistols Textures remade for Longlas Textures remade for Stubber Textures remade for Cadian Launcher Textures remade for Locke Launcher Textures remade for Locke Static Launcher Textures remade for Tread Fether Textures remade for Cadian Uniform Textures remade for Cadian Armor Textures remade for Cadian Helmet Textures Rebaked/Remake for Taurox Remade the light systems for all lasers. Optimized and more visually pleasant Valkyrie Sensors updated to new standards Valkyrie Hitpoint LOD Redone Valkyrie Geometry LOD Redone Valkyrie FireGeometry LOD Redone Valkyrie Armor Values changed Valkyrie HitPoints config values added and rebalanced Valkyrie pylons able to equip all weapons Pylon Rocket Pod dispersion increased Pylon Hellfire Missiles Update with new Visual/IR Sensors update Pylon Hellstrike Missiles Update with new Visual/IR Sensors update Quad Stubber dispersion increased Model for Multilaser on pylons remade Model for Lascannon on pylons remade Camera shake changed for Multilaser Camera shake changed for Autocannons Fixed Valkyrie aimpoint for AI was to high, adjusted. Valkyrie Crew no longer invincible Valkyrie Cargo no longer invincible Valkyrie Pilot "Get Out" command will no longer be in the floor Valkyrie Co-pilot seat should now lock camera to terrain Valkyrie Pilot now has access to spotter camera Lasgun laser rounds no longer show ground light. Taurox wheels would decrease speed to 15km when taking any damage Pylon Rocket Pod Should no longer fly off in random directions Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted December 23, 2019 # Release 0.11.1 Added N/A Changed Minor Tweaks on Dampeners to fix wheels not fully meeting ground, Arma really hates tail draggers. Multilas Pylons increased from 400rnds to 2000rnds Thunderbolt flight model adjusted Avenger flight model adjusted Fixed Chimera Gunner aimpoint is innacurate Scattershot AA Proxy was using wrong model Avenger pilot can now eject Thunderbolt pilot can now eject Hellstrike Missiles no longer floating mid air Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted December 23, 2019 # Release 0.11.1.1 SQF Scripts were compressed and destroyed in latest build. Rebuilt to fix. Share this post Link to post Share on other sites
zephyrsouza 123 Posted January 5, 2020 # Release 0.11.2 Added Thunderbolt Wreck added Chimera Wreck added Changed Avenger elevator sensitivity Chimera driverview adjusted Reintroduced the 400rnd Multilas magazine Moved the 2000rnd multilas magazine to its own class weaponLockSystem = 2+1 for Hellfire and Hellstrike missiles weaponLockDelay for Hellfire and Hellstrike missiles reduced from 3 to 1.5 Fixed Thunderbolt Targeting pod fixed Thunderbolt will never stop rolling Chimera Multilaser Turret Wreck renamed Chimera Autocannon Turret Wreck renamed Chimera Dual Bolter Turret Wreck renamed Chimera Bolter Optic Turret Wreck renamed Avenger would not lock onto targets without the gunner seat being occupied Valkyrie would not lock onto targets without the gunner seat being occupied Avenger would sometimes be missing "get out". Introduced permanent "get out" command Thunderbolt would sometimes be missing "get out". Introduced permanent "get out" command Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted February 9, 2020 # Release 0.12 Added Blood Pact Armor Blood Pact Vest Blood Pact Uniform Blood Pact Helmet Blood Pact Valkyrie Blood Pact Thunderbolt Blood Pact Avenger Blood Pact Taurox Blood Pact Chimera Blood Pact Autogun Blood Pact Multilaser Blood pact Heavy Bolter Blood Pact Lascannon Blood Pact Static Locke Launcher Blood Pact Achillan Mark III Tread Fether Blood Pact Locke Pattern Launcher Blood Pact Cadian Pattern Disposable Launcher Unit: Blood Pact Rifleman Unit: Blood Pact Autorifleman Unit: Blood Pact Plasma Trooper Unit: Blood Pact Marksman Unit: Blood Pact Light AT Unit: Blood Pact Heavy AT Unit: Blood Pact Rifleman Autogun Group: Blood Pact Sentry Group: Blood Pact Marksman Team Group: Blood Pact Fireteam Group: Blood Pact Squad Group: Blood Pact AT Squad Group: Blood Pact Plasma Squad Group: Blood Pact Motorized Taurox Autocannon Squad Group: Blood Pact Motorized Taurox Stubber Squad Group: Blood Pact Motorized Taurox Unarmed Squad Group: Blood Pact Mechanized Chimera Autocannon Squad Group: Blood Pact Mechanized Chimera Bolter Squad Group: Blood Pact Mechanized Chimera Bolter Optic Squad Group: Blood Pact Mechanized Chimera Lascannon Squad Group: Cadian Sentry Group: Cadian Marksman Team Group: Cadian Fireteam Group: Cadian Squad Group: Cadian AT Squad Group: Cadian Plasma Squad Group: Cadian Motorized Taurox Autocannon Squad Group: Cadian Motorized Taurox Stubber Squad Group: Cadian Motorized Taurox Unarmed Squad Group: Cadian Mechanized Chimera Autocannon Squad Group: Cadian Mechanized Chimera Bolter Squad Group: Cadian Mechanized Chimera Bolter Optic Squad Group: Cadian Mechanized Chimera Lascannon Squad Group: Skitarii Squad Autogun Green Autogun Black Autogun Sound Shaders Changed Pylon mounted weapons have been changed from Green to Grey to work across multiple factions Fixed Icon for Imperial Guard Frag Grenade fixed Icon for Imperial Guard Krak Grenade fixed Icon for Melta Bomb Grenade fixed Imperial Guard Krak p3d had wrong textures applied Imperial Guard Krak p3d had wrong materials applied Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted March 19, 2020 # Release 0.13 Added 9 Tails Decals to Valkyrie Ignis Corp Decals to Valkyrie Leman Russ Battle Cannon Leman Russ Autocannon Leman Russ Dual Bolter Leman Russ Bolter Optic Leman Russ Multilaser Leman Russ Punisher Changed Valkyrie Fuel adjusted from 800 to 1150 Thunderbolt aileronSensitivity increased from 2 to 2.3 Fixed All BP vehicles will no longer change to cadian green upon death All 776th Vics will will no longer change to cadian green upon death Grenade .paa Errors BP Autocannon Taurox turret not showing on death Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted March 19, 2020 # Release 0.13.1 Hotfix Fixed Leman Russ had a broken Physx LOD 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted March 21, 2020 # Release 0.13.2 Added N/A Changed Adjusted Taurox's center of mass. Shouldnt flip on turns Adjusted Gunner views for primary gunners, should be more accurate now. Leman russ inventory now with GD items instead of vanilla Taurox Basic_Damper_Destruct_Axis adjusted, should no longer slow down to 5ms upon wheel damage. Fixed Leman Russ Battlecannon's Lascannon was shooting from an unknown origin Leman Russ Tracks reversed Shadows adjusted on all leman variants Leman Russ punisher shadow would not rotate with main cannon Turnout command showing, should be disabled Removed N/A Share this post Link to post Share on other sites
zephyrsouza 123 Posted March 29, 2020 # Release 0.13.3 Added Hiddenselections to Cadian Pilot Changed Fixed wing insideSoundCoef lowered. Fixed Custom Audio shaders will no longer break ArmA audio when firing weapons. Thunderbolt no longer floating Removed N/A 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted May 17, 2020 # Release 0.14 Added Sister of Battle Armor Sister of Battle Uniform Sister of Battle Powerpack Godwyn-De'az Pattern Bolter Sister of Battle Buffing Abilities Compatibility to all GD Imperial units for SoB Buffs 100 Round bolter drum for vehicles HiddenSelections for Voss Grenade Launcher added HiddenSelections for MKIII Plasma Rifle BP Variant of Voss Grenade Launcher BP Variant for MKIII Plasma Rifle BP Variant for MKIII Plasma Pistol Silver Variant of Voss Grenade Launcher Silver Variant for MKIII Plasma Rifle Silver Variant for MKIII Plasma Pistol Photo Visor for Imperial Guard Imperial Guard Hydra Anti-Aircraft Gun Blood Pact Hydra Anti-Aircraft Gun Flak Compatibility to Hydra Changed Leman Russ rear armor now will destroy vehicle in 1 - 3 hits from proper AT weaponry. Changed from the original 10+ needed Enhanced CO map for nearly all GD assets Galvanic Rifle shot sounds remade Lasgun Rifle shot sounds remade Las Pistol shot sounds remade Longlas Rifle shot sounds remade Plasma Rifle shot sounds remade Plasma Pistol shot sounds remade Medium Stubber shot sounds remade Transuranic Rifle shot sounds remade Adjusted Thunderbolt Flight model to ease the nose bouncing around during pitch Thunderbolt Magazine for Autocannon increased from 500 to 850 Thunderbolt autocannon damage increased Leman Russ and Chimera hull mounted bolters magazines changed from 45 to 100 rounds. From popular demand, the hull turret for the chimera front gunner will now move with player input. Valkyrie Audio distance increased Bloodpact units no longer will eat bullets for breakfast, lunch and dinner Bloodpact Helmet no longer has high armor for base units, minor nerf. Transuranic Ammo rebalance, now will work properly with ACE COMPAT Transuranic Rifle rebalance, shot velocity decreased. Galvantic Rifle Ammo rebalance, now will work properly with ACE COMPAT All launchers have gotten balance changes Fixed Unarmed Taurox would change into an avenger wreck on death Valkyrie no longer has a mythical 10th seat Avenger rear gunner seat no longer has half the aircraft missing. Voss Grenade Launcher Sights now accurate up to 200m Bloodpact Helmet normal error Heavy Bolter Static gunner proxy was misplaced Heavy Bolter AP rounds no longer send weapon flying 45 Rounder mags for Heavy Bolters now actually carry 45, was at 35 before. Taurox Stubber gunners hands will now follow weapon Valkyrie Rear gunners hands will now follow weapon Static weapons gunners hands will now follow weapon Bolter weapon flybys were not playing correct soundset Lascannon flybys were not playing correct soundset. Avenger pilot camera adjusted to re-fix weapon alignment Removed Voss Zeroing for 300, 400 meters. The model currently is setup in a way that the barrel would be in the camera blocking vision at these ranges.``` Share this post Link to post Share on other sites
zephyrsouza 123 Posted May 17, 2020 # Release 0.14.1 Rebuild Changes to fix back packer settings. 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted June 2, 2020 # Release 0.14.2 Added Bloodpact Thunderbolt (AI Only) Variant. Adds enhanced gunner capabilities for AI to perform better against players. Godwyn-De'az Pattern Bolt Pistol (Cadian) Godwyn-De'az Pattern Bolt Pistol (Blood Pact) Godwyn-De'az Pattern Bolt Pistol (Sisters of Battle) Bloodpact compatible Photovisors Cadian Medicae Unit Proximity Based Damage System for aircraft Changed Bolter Shells explosionForceCoef altered to reduce units going airborne. Altered Values in ACE Compat to make all integrated NVG's not shit zamerny point adjusted on Lighting and Avenger Cadian Pilot uniform ACE Gforce Compatibility Cadian Pilot NVG Compatibility added Cadian Pilot Hearing Protection added Cadian Pilot unit now spawns with NVG Cadian Guardsmen hearing protection added Sister of Battle hearing protection added Skitarii hearing protection added Valkyrie ACE Cookoff probability added Thunderbolt ACE Cookoff probability added Avenger ACE Cookoff probability added Flak Explosion Effects Avenger Gunner AI should snipe less with rear turret Avenger Tail Gun will no longer send aircraft backwards Lowered damage for Autocannon on Bloodpact Thunderbolt (AI Only) Laspistol variants sway decreased by half Godwyn-De'az Pattern Bolter sway decreased SoB Pistol Proxy added to thigh Godwyn-De'az Pattern Bolter Shot sounds redone Las Pistol Shot sounds redone Lasgun Shot sounds redone Longlas Shot sounds redone Fixed Altered skinning weights on SOB Armor. Should fix neck guard from flexing. Medium Stubber showing wrong magazines Medium Stubber Showing incorrect model Bolters Showing wrong magazines Bolters Trigger did not animate Bolters bullet coming from wrong memorypoints Sister of Battle Buckle Texture incorrect Thunderbolt Reticule Alpha Sorting, should now look normal. Avenger Reticule Alpha Sorting, should now look normal. Sister of Battle Eyes disappearing in vehicles. Skitarii eyes disappearing in vehicles. Light and Heavy AT Guardsman do not spawn with correct lasgun Ammo Bolter bolt clips through back of gun Chimera driver viewport now trasparent Chimera Hull Bolter gunner now sitting at correct height Chimera Main Turret gunner now sitting at correct height Chimera Main Turret gunner's POV now follows turret rotation Chimera Driver's Left/Right/Rear View cameras enabled Chimera Hull Bolter gunners camera enabled Chimera Main Turret gunnnrs Foward gun camera and fowards hull camera enabled Cadian Marksman unit now spawns with proper longlas Galvantic Rifle did almost no damage with ACE Multilaser Magazine Descriptions Imperial Photovisor emissive color was wrong Removed N/A``` Share this post Link to post Share on other sites
Dalrona 0 Posted July 5, 2020 What a damn brilliant mod - it's come a long way since I had last played, but with that said how do the sister of battle buffs work? Just thought i'd ask since I cannot find anything clear in regards to how they do work. Keep up the brilliant work though folks 🙂 Share this post Link to post Share on other sites
zephyrsouza 123 Posted July 5, 2020 22 minutes ago, Dalrona said: What a damn brilliant mod - it's come a long way since I had last played, but with that said how do the sister of battle buffs work? Just thought i'd ask since I cannot find anything clear in regards to how they do work. Keep up the brilliant work though folks 🙂 Hi, were glad your enjoying the mod! When a unit spawns in as a Sister (SPAWNS IN cannot just wear her armor) they get an action added to their scroll wheel. They activate it, once activated all nearby PLAYERS (not aI) get the following buffs for 30 seconds. Speed increase, reduced weapon sway, refresh stamina, remove ACE pain and ACE broken limbs. They also have a reply from the player characters. Share this post Link to post Share on other sites
zephyrsouza 123 Posted August 10, 2020 # Release 0.15 Added Imperial/Chaos Vox Caster with TFAR Compat Added TFAR Compat to SoB Powerpack Blood Pact Vox Operator IG Vox Operator Changed TFAR compatibility adjustments for all GDA Vehicles Valkyrie Armor values adjusted, should no longer fall apart when shot by anything bigger than a BB gun Valkyrie hitPoints reconfigured to allow a more diverse damage model Multilaser will not behave more like a .50, damage and caliber reduction Medium Stubber shot volume lowered Godwyn Bolter camera shake reduced AI Groups will spawn with Vox Casters Fixed ACE Compat had a blank entry for ML700_LMG_Stubber, corrected class name to ML700_LMG_Stubber_base_F Godwyn-De'az Pattern Bolter Viewpilot LOD didnt have the Bolt animation fix Chimera Smoke Launchers now work Heavy Bolter assembled to an autocannon Lascannon assembled to an autocannon Multilaser assembled to an autocannon All static backpacks had duplicate Locke backpacks in arsenal Autogun (Black) was green in first person Hydra Physx Fixed Valkyrie would slingload from the nose Chimera Headlight missing when the lights turned off Removed N/A Share this post Link to post Share on other sites
n_icomach 312 Posted September 15, 2020 # Release 0.16 Added IG 80mm Deployable Mortar BP 80mm Deployable Mortar Accatran Pattern Carry Handle Accatran Pattern Red Dot Accatran Pattern Marksman Scope Accatran Pattern Bipod Accatran Pattern MkIV lasgun Accatran Pattern MkIV(M) Lasgun Accatran Pattern MkIV(G) Lasgun Fast Roping for Valkyrie Static and Mobile version of Wyvern Static Earthshaker cannon Basilisk Tank Static Hydra Changed SOB Backpacks now TFAR Compat (Was included in 0.15) Cost for BP Officer and Team Lead now match vanilla officer cost levels Autorifleman cost Heavy and Light AT Cost AT kits total loadout (For future mass/item adjustments) BP Chimera Kit (All Variants) to reflect the faction Skitarii armor from 4 to 18 Taurox base class ACE Cargo Space to 6 Taurox Unarmed Cargo to 10 Chimera base class ACE Cargo Space to 5 Transuranic Recoil reduced by half Autocannon Static Short/Tall firegeo buffed, less calibers will pen. Heavy Bolter Static Short/Tall firegeo buffed, less calibers will pen. Multilaser Static Short/Tall firegeo buffed, less calibers will pen. Lascannon Static Short/Tall firegeo buffed, less calibers will pen. RespawnMagazines to all Bloodpact Units Red Chemlights to all BP Kits IFAKS to all BP Kits Chemlights to all BP Kits Officer Icon for BP Etogaur TeamLead Icon for BP Team Lead Prekit Backpacks, for Light and Heavy Bloodpack AT 100lb Bombs indirectHit and indirectHitRange Balanced for wider area damage 250lb Bombs indirectHit and indirectHitRange Balanced for wider area damage 750lb Bombs indirectHit and indirectHitRange Balanced for wider area damage Kit to BP Tuarox, all variants Kit to the BP Russ, all variants Kit to BP Valk Grenedier BP Unit Stat Buff to Godwyn Bolter Ammo Stat Buff to SoB armor Suffixes of all weapons with Black or Silver to (B) or (S) Valkyrie fuelConsumptionRate changed from 0.45 to 0.38 Transuranic Penetration Increased Fixed Bloodpact Vox Operator now carries correct equipment Missing Respawn entry for officers armor vest respawnWeapons Config entry (Missing Primary Weapon for several units) Bolt Pistol muzzleFlash Rotation on proxy Lascannon High backpack added to zues Multilaser high dissembled to wrong backpack CBA Disposable Launchers Removed Backpack filler script on BP, swapped out with pre-kit backpacks DLC option SecondaryAmmoCoef on AT Old ACE disposable classes for launchers 2 Share this post Link to post Share on other sites
zephyrsouza 123 Posted September 18, 2020 # Release 0.16.1 Added Accatran Black Magazine Accatran Black Bipod Basilisk AT Earthshaker AT IG 40mm HE Grenade Round magazines for Accatran (More splash damage than vanilla) IG 40mm 3Rnd HE Grenade Rounds for Accatran (More splash damage than vanilla) Changed Weight on Basilisk, gun will no longer slide Imperial Guard Frag Grenade Increased Melta bomb indirect Hit range increased from 5 to 18.5m Sister of Battle ViewLod adjusted to increase 1p visibility Rocket Pod indirect damage increased from 40 to 50 Rocket Pod indirect range increased from 3.2 to 18 Removed vanilla loadouts from Hydra, Wyvern, Basalisk. Basilisk HE shells radius lowered from 50 to 40 Fixed Accatran Scope placement Accatran barrel poof on reload Basilisk turret wrecks produced wrong version of model IG Mortar rounds should no longer play the song of its people on repeat Avenger Wings/Tail would dance on death Valkyrie Wing would dance on death Backwards muzzleflash Proxy on Valkyrie rear gunner Various textures fixed on Basalisk/Wyvern/Earthshaker Hydra crew no longer invincible Wyvern crew no longer invincible Basilisk crew no longer invincible Turnout now disabled on Wyvern Turnout now disabled on Basilisk Turnout now disabled on Hydra Accatran GL when placed on ground goes invisible 2 Share this post Link to post Share on other sites
zephyrsouza 123 Posted April 6, 2021 GDA # Release 0.17 Added Female Cadian Guardsmen Gore to Cadian units Zephik Lite Gloves to IG Cadians Bolter 2.5x Optic Storm Bolter IG Grav Chute BP Grav Chute IG Jump Pack BP Jump Pack SOB Jump Pack SOB Jump Pack Iron Halo SOB Hospitaller Jump Pack SOB Hospitaller Jump Pack Iron Halo Gibs and Jibs Transuranic Gibbing Changed Removed Zephik Dependency IG Groups now incorporate Guardswoman Particle effects for medium stubber Reduced X axis recoil on Transuranic Transuranic ammo calbier increased for better pen, damage output increased. Galvantic Rifle ammo buffed Transuranic cooldown changed from 7 to 5 Reduced fall damage for SOB units Adjusted cost values for all AI AI with AT will shoot rockets at infantry AI Accuracy with Chimera/Russ bolters lowered Fixed Overdefined HitPoints on all IG/BP/Skitarii units Leman Russ tanks sponsoons having 0 smoke cloud Leman Russ Muzzle flashes fixed on all variants Chimera Front Bolter memory points partially weighted to wrong turret Removed 1 Share this post Link to post Share on other sites
zephyrsouza 123 Posted April 10, 2021 GDA # Release 0.17.1 Fixed Female Imperial Guardsman no longer duplicates damage to chest when running with ACE. Sister of Battle no longer duplicates damage to chest when running with ACE. Male Imperial Guardsman no longer duplicates damage to chest when running with ACE. Skitarii no longer duplicates damage to chest when running with ACE. Bloodpact no longer duplicates damage to chest when running with ACE. 1 Share this post Link to post Share on other sites
avibird 1 155 Posted June 7 How to set the controls for BP jump pack? Share this post Link to post Share on other sites