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Steven Carline

Next DLC

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Contact dialogue " DID you hear? Russia enter in CSAT!"

Clearly the next dlc will be with a full Russian army 2035, i don't believe that BI devs leave as is alone the specnaz, with Russian language already in game! I hope in Bumerang k1a like IFV wheeled. Chernarus  terrain is highly probable. A sort of contact continuation maybe a ratnik 3 option

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I would like to see a Chernorus map from DayZ Standalone with multi-storey panel houses.

And Chernorus Defense Forces in independent faction (Czech-speaking). Let it be the basic units in the new textures, but they are needed.

 

For example, they might look like this:

    Infantry use LDF or CSAT weapons and repainted (modified AAF camo with LDF color) LDF uniforms and outfit
Vehicles:            using modified AAF camo with LDF color

    AL-6 Pelican
    AR-2 Darter

    Quadbike
    Offroad
    Van
    Truck
    Zamak (Zamak MLR)

    MSE-3 Marid
    FV-720 Odyniec
    T-100 Varsuk
    AWC Nyx

    CH-49 Mohawk
    PO-30 Orca

    A-143 Buzzard

    RHIB
    Speedboat


And as an enemy for NATO, the Russian Ground Forces (Russian Armed Forces in OPFOR faction)

 

Events mini campaign can be as follows:
Despite the events of ArmA 2, Russia eventually managed to regain Chernarus loyalty. Helped the economic problems of the EU and the USA in 2030.
The action takes place before the First Contact events. For example, in 2038. CDF together with Russian Armed Forces conduct military exercises (we can assume that they became the reason for the exercises of Livonia and NATO in 2039).
The player is a CDF counterintelligence officer. He receives information from the CTRG that the CSAT intends to conduct a series of sabotage actions under the guise of NATO. This is necessary to discredit NATO and provoke Russia and Chernarus to join the CSAT. The player must find evidence of the presence of saboteurs and find out the purposes of sabotage (the murder of a Russian general, the destruction of supply convoy, the destroy of military aircraft at the airport). Then, together with Russian Spetznaz, it is necessary to prevent sabotage, find and destroy the remnants of the enemy group (you can add a mission where the remnants of the CSAT, escaping from the player and Spetznaz, take hostages. It is necessary to save them and kill the enemies). In the end, it would be nice to see several outcome options (managed to capture at least one CSAT saboteur or not). It will be officially announced that all events are part of the exercises, but in reality there will be some consequences for the CSAT.

 

Ideally, the opportunity, if you wish, to go through this scenario in a cooperative for two players

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