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Are there  ways to do any of the following ?

 

1. Make a heli rotor or engine blow up mid flight ., causing crash

 

2. Causing fuel to cut out mid flight , 

 

3. Or just get engine to cut out mid flight 

 

 

4. Or spawn AA missile to hit chopper but. I couldn’t find a way anyway so first three are ok.

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For 1: setHit in combination with maybe createvehicle "SmallSecondary".

For 2: setFuel, just set it to 0

For 3: a combination of the 2 above?  Or engineOn but the pilot can restart it

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heli setHitPointDamage["HitVRotor", 1];

HitHRotor (main rotor)
HitVRotor (tail rotor)

HitVStabilizer1 (first vertical stabilizer)
HitTail (tail boom)

 

or just fliy tru' a trigger and on COND put : Heli && this

in the ACT : heli setfuel 0;

 

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2 hours ago, Play3r said:

heli setHitPointDamage["HitVRotor", 1];

HitHRotor (main rotor)
HitVRotor (tail rotor)

HitVStabilizer1 (first vertical stabilizer)
HitTail (tail boom)

 

second didnt work, but how do i use those?

 




I put this in a trigger

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Nw got it working by gestroying the main rotor.

 

It's good... but rather gen an AA missil to blow it up, but this does for now. thanks

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Heli is the variabel name of the helicopter, the number 1 means the number of damage 0-1

 

HitHRotor (main rotor)
HitVRotor (tail rotor)

HitVStabilizer1 (first vertical stabilizer)
HitTail (tail boom)

 

Heli setHitPointDamage["HitVRootr", 1];

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22 minutes ago, CHICKENLICKEN said:




I put this in a trigger

the second only work on a Chinook

My bad sry.

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