Jump to content
BRPVP

BRPVP - Survive, Coop & PVP Evolved

Recommended Posts

BRPVP updated to V070, you can download server files here: http://www.brpvp.com

See on previous post or in www.brpvp.com inportant info about update V070.

 

BRPVP v065 to v070 changelog:

- Tweaked missions loot and money reward in general.
- Tweaked rare items in missions loot.
- Changed the transport mission vehicle to a non-DLC vehicle.
- Removed CTRG anti-thermal uniform from houses loot.
- The altis wall now is draw on map.
- Loot box with rare itens now make a sound when you open then.
- Increased the cargo of the personal vault in 75%.
- Many AI units now drop a money suit case when die.
- Can't sell some vehicles in Dismantle trader: fixed.
- Added bus services on the Altis main road.
- Fixed bipod duplication due to a change in BI function.
- Random respawn is not lost when the player reconnects.
- Die to zombie explosion don't generate random respawn.
- Flag wall remade, this can require a wipe.
- Base ceil is now made of a new object, thanks to Helion4.
- You can choose the size of the flag wall doors.
- Traders can show you only items for your current weapon.
- Fixed log explosion when a flag is deleted for no payment.
- Player dead body now can be moved 35 meters away.
- Added CUP Weapons to loot, traders and missions reward.
- Added CBA A3 mod since it's required by CUP Weapons.
- Added our own mod (BRPVP) with some original models.

- Ctrl 1, 2 and 3 put the mark exactly where you are looking.

 

lZRjxiH.png

  • Like 2

Share this post


Link to post
Share on other sites

BRPVP V071 WITHOUT CUP WEAPONS!

 

Since many server owners not updated to V070 because of CUP Weapons, i did a up to date version, V071, with no CUP Weapons. You can dowload it in http://www.brpvp.com.

This version is more up to date than the V070 with CUP Weapons. The changes are:

 

Changes from V070 to V071:

- Pilot and copilot can now eject from the vehicle.
- Base ladders don't need to be hacked anymore.
- Added Teleporter Device.
- Optimized infected city to consume less fps.

 

 

 

  • Like 2

Share this post


Link to post
Share on other sites

BRPVP V071 WITHOUT MODS!

 

We have now 3 releases:

 

1 - BRPVP CUP version: Mods are Cup Weapons, CBA A3 and BRPVP mod.

2 - BRPVP NO-CUP version: Mods is just BRPVP mod.

 

And now the third release:

 

3 - BRPVP NO-MODS version: No mods!

 

Versions 1 and 2 will be fully updated with new features.

Version 3 will only receive bug fixes and fixes related to Arma 3 updates, probably most of the new features will not be avaliable to it, but some can happens.

 

Check http://www.brpvp.com for all 3 versions download!

 

Thanks for your attention!

  • Like 2

Share this post


Link to post
Share on other sites

I'm planing to do a BRPVP WW2 Survive mode based on original BRPVP. Anyone interested?

  • Like 1

Share this post


Link to post
Share on other sites

K3C0znr.png

 

Check next update changes on second post. This update will be huge!

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
On 10/16/2019 at 12:07 PM, warezprofile said:

Hi!

Download links is broken. Please correct.

 

Download links fixed.

Share this post


Link to post
Share on other sites

Sorry for the links off problem, but now the links are back with a new version with tons of new features. Most of this features require the mod BRPVP so if you choose to use the NO-MODS version you will be missing most of it, not obstant, a big part of the changes that don't require BRPVP mod was done in the NO-MODS version. Enjoy!

 

And since mantain 3 versions of BRPVP is a lot of work, if you find any problem please contact me.

 

BRPVP UPDATED FROM V070 TO V80: CHECK IN http://www.brpvp.com.

Changelog:

- Pilot and copilot can now eject from the vehicle.
- Base ladders don't need to be hacked anymore.
- Added Teleporter Device to put on bases.
- Optimized infected city to consume less fps.
- Added food, you need to eat each 30 minutes to not die.
- Added Energetic: holds your hungry on zero for 1 hour.
- Added gold suitcases and gold bars.
- EV missions now gives gold reward.
- Added Gold Traders where you can sell your gold.
- Now you can set planes facing direction.
- You can build a Kiosky on your base to provide food.
- Images and sounds are not in the mission file anymore.
- Changed 3 trucks cargo space from 3000 to 12000.
- You can use a hydraulic jack to push vehicles.
- Fixed not be able to mark from drones and vants.
- Added anti zombie item players can carry and use.
- All the status appears in B&W when they are off.
- Now you can set Ctrl + 1, 2 and 3 marks on map.
- Added scaner item to verify near persons and vehicles.
- Added fuel gallon item to refuel vehicles.
- You can plant fuel gallons and shot then to explode.
- Some optimizations on zombies.
- Tweaked zombies explosive attack and jump.
- Base storage boxes don't have physics anymore.
- All money earns and costs divided by 100. Run SQL to update your database!
- Created a floor that freeze enemy vehicles.
- Added Kajman back to EV missions.
- Was not possible to sell one Qillin vehicle, fixed.
- Removed wrong items from the construction catalog.
- Decreased general AI acurracy.
- Removed TS and Discord link from the status bar.
- When map show is needed, map is show centered.
- Fixed show links box size, when 2 links only.
- Reworked the visual of F2 and F3 menus.
- Added farm tools and farm system.
- Added craft machines and craft system.
- Fixed a bug in static turrets simulation on/off.
- Added turrets to the vehicle missions.
- Optimized cargo save on database to consume less data.
- Fixed a bug that can duplicate items in containers inside boxes.
- Added a Insurance trader in main airport for planes/jets.
- AI loot tweaked and now liberated by default.
- Fixed boxes and vehicles cargo changes not saving.
- Get over action (usually key v) disabled on enemy bases.
- The flag owner have complete acess to objects on his flag.
- Player can carry one mission loot box.
- Vehicle mission start time is now aleatory.
- Vehicles get in vehicle mission can't go immediately to virtual garage.
- Missions rare loot rebalanced.
- Zombies gives exactly the magazine you used on then.
- Fixed different access types to the teleport stone.
- Added animation to the bus service.
- Decreased price of the bus service.
- Added farm and craft helper menu on F2.
- Created payd mines with specific ores (iron, coal...).
- Created Private mines where you pay to farm exactly what you want.
- Players can bury mission boxes (not base boxes).
- The mine detector now can find buried money and boxes.
- Added mission: Buried Loot and Money.
- Removed car wrecks from EV mission to avoid mega farm on then.
- When choosing bus destine zombies will not hit you.
- Added rare item to change any private vehicle ownerity.
- Remove a flag wall give you 70% of the wall price.
- Fixed map icons text using server language.
- Insurance is now transfered to the new vehicle owner.
- Farmed ore on private mines will respawn after some time.
- Missions was spawning too fast: tweaked mission spawn delay.
- When spawning on base the helper quadbike does not appears.
- Now all player marks (3D and 2D) still appears when he is dead.
- Added random PVE area.
- Reworked system that checks if player is inside a key area.
- Disabled disposable launchers by default in CBA settings.
- Fixed guided rockets not saving in boxes.
- Fixed wrong use of addWeapon when linkItem is the correct.
- Added a construction loot box in each EV mission.
- Admins now have a 100% separated character from their no-admin character.
- Removed the use of createVehicleLocal command.

 

Yvio4fx.jpg

Teleport Stones.

  • Thanks 1

Share this post


Link to post
Share on other sites

BRPVP NO-MODS, BRPVP NO-CUP and BRPVP MAIN/CUP was updated with some changes:

 

BRPVP NO-MODS (mods: no mods!) changes from V003 to V003A:

(V003A) Added random PVE area.

(V003A) The mine detector now can find buried money and boxes.

(V003A) Added mission: Buried Loot and Money.

(V003A) Reworked the 3D icon agregator code, more optimized and simple.

(V003A) Player can carry one mission loot box.

(V003A) Players can bury mission boxes (not base boxes).

(V003A) You can transfer itens from boxes and vehicles to the ground.

(V003A) Fixed delay when buying a item on the weapon items menu.

 

BRPVP NO-CUP (mods:  BRPVP) changes from V080 to V080A:

(V080A) Added TFAR radios on traders if TFAR mod is running.

(V080A) The bandit state now stays until server resets.

(V080A) Players in PVE area can see each other.

(V080A) Hole missions don't appears near the ocean anymore.

(V080A) Fixed buried boxes not acessible after server restart.

(V080A) Reworked the 3D icon agregator code, more optimized and simple.

(V080A) Fixed delay when buying a item on the weapon items menu.

 

RPVP MAIN/CUP (mods: CBA, BRPVP, CUP WEAPONS) changes from V080 to V080A:

(V080A) Added TFAR radios on traders if TFAR mod is running.

(V080A) The bandit state now stays until server resets.

(V080A) Players in PVE area can see each other.

(V080A) Hole missions don't appears near the ocean anymore.

(V080A) Fixed buried boxes not acessible after server restart.

(V080A) Reworked the 3D icon agregator code, more optimized and simple.

(V080A) Fixed delay when buying a item on the weapon items menu.

 

Download server files in http://www.brpvp.com.

  • Thanks 1

Share this post


Link to post
Share on other sites

I devour each bit of attention i get to keep my will on BRPVP.

I was on a very bad feeling, and someone created a France server of BRPVP. What renewed my self on BRPVP.

 

BRPVP is a great piece of code, sorry to say, and i hope you will enjoy it if you try.

I heard the comunity a lot, but final word is always mine. Not obstant, many of the requests was implemented in BRPVP.

 

BRPVP Situation:

At date we have 10 servers. They are in Russia, France,  China and Brazil. Many servers are from China. Most servers uses the NO-MODS version:

https://www.battlemetrics.com/servers/search?q=BRPVP&game=arma3&status=online&sort=score

Number of servers is ok, 10, but player count, except from some China servers, is very low. But even with low player count, some servers are lasting for years, i really don't know why they don't turn it off.

 

If you want to try BRPVP as a player or as a Server Owner, and want some help, talk to me in PM or post here. I preffer you to post here so everyone can see 🤗

  • Thanks 1

Share this post


Link to post
Share on other sites

I'm so sorry!

 

V080A (MAIN/CUP and NO-CUP) by mistake removed construction items and goggles from the traders.

Please update to V080A2 to fix that:

 

V080A2 Changelog:

- Fixed construction items and goggles not appearing on traders.

 

-----//-----

 

V003A (NO-MODS) by mistake is missing construction items category names.

Please update to V003B to fix that:

 

V003B changelog:

- Fixed constructing items category on traders without name.

  • Thanks 1

Share this post


Link to post
Share on other sites

A small videos about some BRPVP features, i talk in the video in Portuguese:

 

 

Share this post


Link to post
Share on other sites

I'm in the process of abandoning mods.

Abandon CUP Weapon is easy.

Abandom BRPVP mod is not easy, but i'm doing well in port mod features to the no-mods version.

Share this post


Link to post
Share on other sites

BRPVP V085 RELEASED! SITE UPDATED!

We abandoned BRPVP Mod and Cup Weapons Mod, so since this update there will be only the NO-MODS version.

Versioning is back to original count, so the no-mods version is now at V085.

Many of the changes are adition of BRPVP mod features to the no-mods version, but you also have many new content and changes.

 

CHANGES FROM V003B TO V085:

Players can step on constructing objects but can't surf on then away from flag.

Loot system redone: no login wait for loot calc.

Transfer from unit to cargo and from cargo to cargo is now instantly.

Missions was spawning too fast: tweaked mission spawn delay.

You can use a hydraulic jack to push vehicles.

Added item to change any private vehicle ownerity.

Added fuel gallon item to refuel vehicles.

You can plant fuel gallons and shot then to explode.

Added scaner item to verify near persons and vehicles.

Added anti zombie item players can carry and use.

Optimized cargo save on database to consume less data.

Added farm tools and farm system.

Added craft machine and craft system.

Thermal scopes are removed from dead AI units.

Craft menu don't close after you craft, so you are ready for another craft.

You can give items from alt+i inventory to other players.

Added cities with high zombie spawn rate.

Removed fixed zombies city.

Zombie code completely reworked, more simple and efficient.

Helis virtual garage can be used in airports and travel aid places.

Planes can be moved in and out virtual garage without cool down wait on his areas.

Added convoy with Angara tanks.

Mission AI now can have heavy guns and snipers.

Increased chance of good vehicles in the Vehicle Mission.

Removed car wrecks from EV mission to avoid mega farm on then.

Created payd mines with specific ores (iron, coal...).

Created Private mines where you pay to farm exactly what you want.

Created a sphere that freeze enemy vehicles for 12 seconds.

Added anti-dupe check when acessing inventory.

Fixed vehicles jump after spawning then.

By default, restart time is now 6 hours.

Added cleaner to fix the 5 fps bug.

Fixed loop error in RPT related to vehicles map icons.

Decreased price of Fedidex vehicles.

  • Thanks 1

Share this post


Link to post
Share on other sites

BRPVP Now have a HC version, done to run with 1 Headless Client that will run most of the AI and zombies stuff.

On a 4 cores CPU i recomend 1 core to the HC and 3 to the server.

 

At date with the same mission you can use All on Server or Server + HC. You choose!

 

Share this post


Link to post
Share on other sites

40 players on the Official [BR] BRPVP Vida Louca server!

 

hM3FmVt.png

  • Thanks 1

Share this post


Link to post
Share on other sites

ASK FOR HELP:

I ask for a donation if you want to support my work. I allow any person to create a BRPVP server with no cost, i don't keep it private to me. It's thousands of ours of work and tweak done with passion. I say with no doubt that i deserve a donation. If you think so, please head to http://www.brpvp.com and click on the Pay Pal donation link on the top of the page. Thanks!

  • Thanks 1

Share this post


Link to post
Share on other sites

US Server up an running!

[US] BRPVP Crazy Life Survive - NoMods|Zombies|Devs|Bases|Farm

Ip and Port: 195.7.2.94:2302

Share this post


Link to post
Share on other sites

BRPVP V090 released!

Head up to http://www.brpvp.com or http://www.brpvp.com.br to download the server files if you want to create a server, or ask the admin of the server you play to update his BRPVP!

 

CHANGES FROM V085 TO V090:

More work on zombies, making then better and simplier.

Fixed itens player is carrying dissapears when AI got deleted.

Random respawn on suicide is now off by default.

By default now players born with basic itens.

Many changes and inprovements in the Fort Defend mission.

Limited the number of gates in a base by flag size.

View distance configurations now saves on database.

Added Mobius Zombies, a tank zombie that give tons of ammo.

Added Hulkus Pills that allow players to carry a vehicle for 35 seconds.

Added Headless Client support (can be turned on/off, default is off).

Fixed item loss when manipulating items in water bases (AGL x ATL thing).

Removed the flag wall (yes, no flag wall anymore).

Removed the automatic ceil (yes, no auto ceil anymore).

Flags, even from friends, must be 500 m away from each other.

Fixed anti dupe deleting items from player gear and personal vault.

Multi part buildings now auto assembly when parts are near.

Removed chance of restarts with fog.

Hangar tent and medium dome is not in the Special Kit anymore.

Removed fuel station feed from construction objects.

Fixed ThingX objects dissapearing when created as simple objects.

Increased price of spot services.

Now on server start, boxes spawn after building objects.

Tweaked vehicles simulation on and off.

Fixed copy of players and dead bodies appearing on the spawn area.

Fixed frozen world when using a drone far from player.

Now you can just carry itens on the ground and not boxes anymore.

Added signs you can add to your base with any text.

Bases on the water can't be more than 1000 m away from the coast.

When in admin or moderator mode you can't kill players by shooting.

When a base get deleted by lack of payment all vehicles in it get deleted.

 

RxNM8Kk.png

 

Ic9MInp.png

 

KBkIDZN.png

Share this post


Link to post
Share on other sites

BRPVP gameplay in Crazy Life USA server:

Share this post


Link to post
Share on other sites

BRPVP V095 server files are out!

Head out to http://www.brpvp.com and download it!

 

This is an intermediary update, but with some important changes (in bold):

 

Added Chinese translation, thanks to Jiren_WuYaoMao.
Completed russian translation, thanks to zhaleks.
Now you can carry the loot droped by destroyed vehicles.
Removed redundant code due to existence of HC and No-HC modes.
Improved anti-dupe to avoid false positives when moving items.
Now when you buy a identifier you can use it 5 times.
Teleports now can be used to teleport to a remote friendly base.
Now you can bury items and they are saved in the database.
Added Black Trader where you can buy armed vehicles (no insurance possible).

Items put out of bags and weapons dismantle doesn't happens in most situations now.

Now you can move the base flag without the need to repack it.

Share this post


Link to post
Share on other sites

I will be realeasing files more frequently, with smaller updates. Servers that don't change the original files too much can so have the lastest changes more fast.

The servers that make big changes can update when they want and believe to worth.

Next release tomorrow!

 

If i not do something new until release tomorow, those are the changes:

Added plane armed drone in the Black Traders (no insurance).
Added item that find drones around and spot his operator.
Now you can configure jets, helis and air drones pylons.
Now you pay a small price when you open the personal vault.
Personal Tower added (alt+v menu).
When a player disconnects his character stays in game for 30 seconds.
Removed the invisible wall on Altis desert.
Added a no-build area 500 meters around the black trader.
Now you can see bases turret kills.
Artillery range increased.
Added 8 big, fixed ships that can be used as a base by players.
Added personal shield on the alt+v menu.

Fixed possibilitie of iventory not opening after you die.

 

Remember the mission support all-on-server and server-and-HC modes, something really cool for you.

 

yk6r3Ym.png

8 abandoned ships added to the map where you can put a flag and make a base!

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×