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Casseburne

Environmental sounds and smoke effect

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Hi all!

 

I am trying to implement a sound on a specific building on my new map. (cf pmc wiki : https://pmc.editing.wiki/doku.php?id=arma3:terrain:environmental-sounds)

But I do not understand the variables, I do not understand or the config will look for the object in question.

Can you help me?

Another question, is it possible to directly implement a smoke effect (cars exploded) directly on the map? Or do you have to do it via EDEN editor with the modules?

Regards,

Casseburne

 

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