Is that something you might be interested in?   In game pictures In Progress Pictures   Ship Types = Bulk Cargo, Container Cargo, Oil, Liquid Gas   Current Functionality      Big f$%king Ship      Deck with lower level throughout (Nothing underwater)      Ladders between ship decks with working hatches      Height Adjustable Boarding ramps, port and starboard in eden      Ship Tower with many rooms(CQB hell)      Multiple ship types adjustable in Eden   Working on Functionality(To do before any test release)      Bulk Cargo hull doors need animating and new texture baked      Container cargo has scripting needed and export from blender      Oil Tanker needs LODs and exported from blender      60+ doors needs animating and config done (Learning hit points and glass animation for widows) ps. also doors have window curtains I would like open/closeable. We will see      Windows and window curtains need config and animating done(Trial and error learning will continue)      Texture tweaking and rebakes will  be needed       Escape lifeboat on rear of ship, texture needs work. Either sits on top of water like a balloon or sinks like a rock. Anyone good with boats, I have not had fun getting this to work. May start other thread when I to focus on this more      Control room assets needed      Hull piece 7 is my hate, my devil, and the death of all things good in my life(see below)              I will try to update this now that I feel comfortable enough to tease you all.  I have been working on this for 2 years (no really, started around Jan, 2017).  I haven't been religious at working on it but I also have had to teach myself how to do all this.  I am getting to the point where I can see an end and being able to release this so I am working more and want to know the communities thoughts.  I hope to get more and more motivation from you all and release this over the next month or such.