F.Herbiie 33 Posted January 6, 2019 Alright, This is probably a really basic issue BUT: How do I make a curator unable to edit or see objects except those that they placed themselves? Essentially I'm working on a Zeus v Zeus mission and at the moment they can edit one another's units - not ideal! The mission is here:https://github.com/Herbiie/Zeus-Commander-Battles The curators are added by placing the curator module & having the curator owner be the name of the player unit. The costs are then defined in these scripts:https://github.com/Herbiie/Zeus-Commander-Battles/blob/master/core/functions/setUpCuratorWest.sqf https://github.com/Herbiie/Zeus-Commander-Battles/blob/master/core/functions/setUpCuratorInd.sqf https://github.com/Herbiie/Zeus-Commander-Battles/blob/master/core/functions/setUpCuratorEast.sqf I'm probably missing something very basic! Thanks! Share this post Link to post Share on other sites