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Malden_Insurgency_2019_ace_RHSAFRF.Malden

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Malden Insurgency 2019 RHS AFRF VERSION

Realistic combat mission complete with all the tools you need for a full MILSIM experience. This is a unique experience, the 1st edition of the mission and is a rolling release. This mission is designed for a multiplayer environment on a dedicated server and for experienced players, however you can also enjoy it in single player. I hope you enjoy it as much as I do. Stay sharp in this dynamic combat environment.

Steam Link; https://steamcommunity.com/sharedfiles/filedetails/?id=1610831210

GitClone; https://github.com/rcantec/Malden_Insurgency_2019_ace_RHSAFRF.Malden.git

Mission includes support for Ammo drops and Heli extraction/transport, CAS, Artillary;

Mission contains view distance settings, dynamic earplugs.

Roadside IED's are dynamic throughout the locale.

Side tasks are included as well as various active A/O zones to capture.

Mission is a rolling release updated regularly for multiplayer performance.

To play this mission ace; ace compat rhsusf3,RHSAFRF3; CBA_A3; task_force_radio; RHSUSAF; RHSAFRF addons are required. The mission is compatible with all addons.

To begin using the Software;

To edit the mission move the file into the following directory ~\Steam\steamapps\common\Arma 3\MPMissions

Special thanks to BangaBob, Engima, sethduda, cobra4v320, Soolie, aliascartoons, tonic & PHRONK. The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The Software (mission) is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk.

This mission is (c) 2016-2019 RyanD rights reserved. Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) https://creativecommons.org/licenses/by-nc-nd/4.0/

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Thanks for this mission. Is it possible to play this mission with ACRE2 instead of TF Radio?

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5 hours ago, domokun said:

Thanks for this mission. Is it possible to play this mission with ACRE2 instead of TF Radio?

I suppose you could edit the mission in the editor and remove the task force radio module, try to load the mission without tfar, then add the acre2 items? just make sure anything with tfar is removed, i've never used acre2, so not sure what's required. 

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Updated, added 2 new drones for radio bravo and charlie , updated enemy spawn distance from 550 meters to 750 meters. 

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