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SlovakianLynx

Missing sound error. WHAAAT???

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Hello, I'm trying to remake mission Spaghetti Airport from H&D2 in ArmA 3.
 If you played the game, than you know, there is a radio playing in this mission.
 I've done missions with ambient music before and never had any problems, but now an error pops up saying, that sound march_Italy was not found. What the heck is going on? Did Bohemia changed something, or is just me not noticing something, becouse I haven't made a mission in a year?
 Alsow, I get an error when I use playMusic command, so I use say3D instead.

 

Heres how my description.ext looks so far:

OnLoadName = H&D2 Spaghetti Airport;
briefingName = H&D2 Spaghetti Airport;
OnLoadMission = HD2 Spaghetti Airport Mission Load;
OverviewPicture = "Textures\flag_italy_ww2.paa";
loadscreen = "Textures\flag_italy_ww2.paa";

briefing = 1;
debriefing = 1;
ShowCompass = 1;
ShowGPS = 0;
showMap = 1;
ShowWatch = 1;
showHUD = 1;
onLoadMissionTime = 1;
onLoadIntroTime = 0;

class CfgMusic
{
    class march_Italy
    {
        name = "march_Italy";
        sound[] = {"\music\march_Italy.ogg", db+0.3, 1.0};
    };
};

 

and the exec command:

tranzi say3D "march_Italy";

 

I hope my game isn't broken...

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its BECAAAUSE you use "cfgMusic" and say3d

 

Quote

Sound is defined in "CfgSounds" of the Description.ext or main config.

 

  • Thanks 1

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I so knew it's going to be something, that I forgot to do correctly over time. Thank you for the help and Marry Christmas! :xmas::yay:

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