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hello,

 

I want to use iniDB.

 

iniDB_write is working:

		_setplayerdate = [_datenbaseplayer, "GENERAL", "TIME", "00.00.2018"] call iniDB_write;
		_setplayeruid = [_datenbaseplayer, "GENERAL", "UID", _playeruid] call iniDB_write;
		_setplayername = [_datenbaseplayer, "GENERAL", "NAME", _playername] call iniDB_write;
		_setplayerpos = [_datenbaseplayer, "GENERAL", "POS", _playerpos] call iniDB_write;

		_setplayerloadout = [_datenbaseplayer, "GENERAL", "LOADOUT", _playerloadout] call iniDB_write;

database:

[GENERAL]
TIME="00.00.2018" // Real Time, Coming soon, if arma can do it...
UID="76561198063570550"
NAME="*****"
POS="[36361.5,12291.6,0.00143909]"
LOADOUT="[[],[],[],["U_C_man_sport_2_F",[["FirstAidKit",1],["Chemlight_red",1,1],["Chemlight_blue",1,1],["SmokeShellRed",1,1],["SmokeShellYellow",1,1]]],[],[],"","",["Binocular","","","",[],[],""],["ItemMap","ItemGPS","ItemRadio","ItemCompass","Itemwatch","NVGoggles"]]"

 

 

Reading is not working:

_loadplayerpos = [_datenbaseplayer, "GENERAL", "UID", "STRING"] call iniDB_read;
hint format ["%1",_loadplayerpos];

 

output:

"any"

 

I googled a lot and everyone has iniDB_read like me.

Can anyone give me a hint?
Unfortunately, I do not know what I'm doing wrong.
Thank you very much

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Have you checked the .ini file manually to see if the UID is saved properly? If it has saved, ensure that _datenbaseplayer is defined in the same file that you call iniDB_read from.

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the saving it works.

 

 

no output if I set the database manually:

// init.sqf
call compile preProcessFile "\inidbi\init.sqf";

[] execVM "scripts\system\db\save_inidbi.sqf";

_loadplayeruid = ["7656119806*******", "GENERAL", "UID", "STRING"] call iniDB_read;
hint format ["%1",_loadplayeruid];

as if "call iniDB_read" is not defined.

 

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Unfortunately, my problem persists.

 

version: inidbi - v1.4

 

did not anyone have a similar problem?

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So this is inidbi (1) and not INIDBI2 ?

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yes, INIDBI1 (32 bit).
INIDBI2 (64 bit) I did not understand how it works.
I have not found a simple tutorial yet.

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Ok well can't help you there, I have only used the version 2

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INIDBI2 (64 bit) install.

 

//	init.sqf:
_inidbi = ["new", "test"] call OO_INIDBI;

_write = ["write", ["GLOBAL", "cat", "text"]] call _inidbi;


sleep 5;

_read = ["read", ["GLOBAL", "cat"]] call _inidbi;
hint format ["%1",_read];
// Output: "any"
sleep 5;

_read2 = "getVersion" call _inidbi;
hint format ["%1",_read2];
// Output "any"

Database read ok:

[GLOBAL]
cat=""text""

 

when I'm in the A3 Launcher the mod "@inidbi2" load, loading, then reading works in Eden Editor Multiplayer.

 

@inidbi2 is in -servermod

 

my start.bat:

@echo off

start arma3server_x64.exe  -port=2302 "-config=config.cfg" "-cfg=basic.cfg" "-profiles=profile" -name=server -filePatching "-servermod=mods\@inidbi2;" "-mod=mods\@Australia 5.0.9;" -autoInit

timeout 3

 

Unfortunately I do not know where the error is.

Thanks again for your help.

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If get version fails it must mean the mod is not loaded.

 

Did the write work or did you put that in the db manually?

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Sorry I don't know what's wrong. I have used the inidbi2 my self without problems

 

maybe you could try some more writes to make sure they work?

 

the author of the mod @code34 might have some ideas 

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update:

 

init.sqf:

_inidbi = ["new", "test"] call OO_INIDBI;

_write = ["write", ["GLOBAL", "one", "text-one"]] call _inidbi;
_write2 = ["write", ["GLOBAL", "two", "text-two"]] call _inidbi;
_write3 = ["write", ["GLOBAL", "three", "text-three"]] call _inidbi;


sleep 15;

_read = ["read", ["GLOBAL", "one"]] call _inidbi;
systemchat str[_read];

_read2 = ["read", ["GLOBAL", "two"]] call _inidbi;
systemchat str[_read2];

_read3 = ["read", ["GLOBAL", "three"]] call _inidbi;
systemchat str[_read3];

output:

Unbenannt.png

 

 

Database:

[GLOBAL]
cat=""text""
one=""text-one""
two=""text-two""
three=""text-three""

 

 

the writing of variables works.

reading variables does not work.

 

when I load the mod "@ inidbi2" in the A3 Launcher, and run multiplayer test in the eden editor, reading and writing will work without errors.

I am using a Windows 10 Pro server.

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So strange. I would understand if writing failed and not reading.

 

Well it probably doesn't matter but I would make the db variable global and not local

 

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hi,

 

yes like gc8 said, first at all check with
 

sleep 2;

_inidbi = ["new", "test"] call OO_INIDBI;
_version  = "getVersion" call _inidbi;
hintc format["version %1", _version];

 

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on server:

Unbenannt.png

 

 

with @inidbi2 in the launcher -> eden editor multiplayer test:

Unbenannt2.png

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on server side, you have to use

 

sleep 2;

_inidbi = ["new", "test"] call OO_INIDBI;
_version = "getVersion" call _inidbi;
diag_log format["version %1", _version];

and check into arma log for results :)

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add initserver.sqf:

_inidbi = ["new", "test"] call OO_INIDBI;
_version = "getVersion" call _inidbi;
_write = ["write", ["GLOBAL", "VERSION", _version]] call _inidbi;

 

test.ini (Database):

[GLOBAL]
cat=""text""
one=""text-one""
two=""text-two""
three=""text-three""
VERSION=""Inidbi: 2.05 Dll: 2.05""

 

the writing works well therefore I do not understand why he does not want to read.

as if he had no rights to read :/

 

 

edit:

I have now created a new empty Altis mission.

Writing works. Reading does not work. -.-

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2 hours ago, LoOni3r said:

as if he had no rights to read :/

 

Does you server have both write and read rights for the files?

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I assume otherwise the writing would not work.

For testing, I use dedected Arma 3 server on my local windows 10 pro pc

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3 minutes ago, LoOni3r said:

I assume otherwise the writing would not work.

 

It's possible in windows to have write access but not read. But I'm not expert in that

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I found something:

 

Unbenannt.png

 

 

 

Unfortunately it did not work.

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It's not the DLL that has the problem but the ini db file.. Or could be dll too...

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did you create the .ini file you self? maybe delete it and change db name and try again. I'm running out of ideas..

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the database was created by inidb mod.
if I delete this, the database is created as I have defined it.

Changing the database name does not change anything

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