Is there a way to disable a players abort button whilst the player is dead then activate it again once they're alive?
If for some reason, someone will need to disable (by default) abort button while the player is ace unconscious, you need to replace the last line:
if (!alive player) then {((findDisplay 49) displayctrl 104) ctrlShow false;};
with this:
if (player getVariable "ACE_isUnconscious" isEqualTo true) then {((findDisplay 49) displayctrl 104) ctrlShow false;};
I needed to do it for punishing players who are abusing the lack of saving ace unconscious players by GRAD Persistence