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Ellman

Zeus JIP & #missions Issue

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Issue(s):

  • When re-joining a mission after leaving, it won't allow acess to the Zeus interface.
  • When performing a #missions and reselecting the mission it will also remove any potential Zeus access.

 

Mods Used:

Spoiler
  • CBA
  • ACE
  • ACEX
  • ACE Compat - RHS AFRF
  • ACE Compat - RHS USAF
  • Achillies
  • ACRE2
  • Align
  • Advanced Sling Loading
  • Advanced Towing
  • Advanced Weapon Mounting
  • ASR AI
  • ADV - ACE CPR
  • ADV - ACE SPLINT
  • CH View Distance
  • cTab
  • CUP Terrains - Core
  • CUP Terrains - Maps
  • Enhanced Movement
  • Immerse
  • ILBE Assault Pack (ACRE)
  • Project OPFOR
  • RHS USAF
  • RHS AFRF
  • ShackTac User Interface
  • Splendid Smoke
  • Supress

 

Server is launched with TADST on a external VPS.

Modules that are placed in the Mission:

  • Game Master: #adminLogged
  • Game Master: Owner is set to a UID, name is Ellman, and set to all Addons including unofficial ones.
  • Game Master: Set the same way as the 2nd one with a different "Name".

 

Old code that were ran in the "initPlayerServer.sqf" previously but now throws up a error:

Spoiler

{
    if (!isnull (getassignedcuratorunit _x)) then {
        _unit = getassignedcuratorunit _x;
        if (isnull (getassignedcuratorlogic _unit)) then {
            unassignCurator _x;
            sleep 1;
            _unit assignCurator _x;
        };
    };
} foreach allcurators;
// Zeus Curator fix (JIP)    

 

Zeus Settings set in ACE3:

Spoiler

// ACE Zeus
force force ace_zeus_autoAddObjects = false;
force force ace_zeus_radioOrdnance = false;
force force ace_zeus_remoteWind = false;
force force ace_zeus_revealMines = 0;
force force ace_zeus_zeusAscension = false;
force force ace_zeus_zeusBird = false;

 

Any help to resolve this issue with be appreciated.

 

 

Edit:

Test:

I have 5 slots that need Zeus and named them "T1", "T2", "T3", "T4", "T5".

Six different Game Master modules were made calling the following Owner:

  1. #adminLogged
  2. T1
  3. T2
  4. T3
  5. T4
  6. T5

 

When initially connecting to the server there were no issues accessing Zeus.

After reconnect I had to respawn before Zeus access would work.

But after #missions and re-selecting the mission it will NOT allow any Zeus access.

 

So question is if the current actual issue can be resolved.

Edited by Ellman
Added a test

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