Wiki 1558 Posted November 22, 2018 Hey guys. Am I missing something? I made a quick test mission: A-164 Wipeout equiped with MACER AGM and SCALPEL AGM MACER are infrared missiles SCALPEL are infrared / laser designated missiles I put some tanks on the map, with "this engineOn true" to make sure they have their engine started and have thermal signature Sometimes, the MACER or the SCALPEL will lock on a target (2 squares) But sometimes, I can't lock at all - the second square doesn't show up or I don't even have the 1st square - although I aim at the tank and use my keybinds "lock on target" or "next target" The SCALPEL will always lock on the laser designator however. It seems the lock is random, or am I missing something? This is very annoying, especially when you fight against AA systems like a Tigris : it can lock on you with its missiles, but you can't shoot back. Can someone explains me how this works? Thanks EDIT: is it because, at some point, the crewmen turn their engine off? If yes, how to prevent them from doing so? As said, I use the command "this engineOn true" Any way to make it permanent? Share this post Link to post Share on other sites
pierremgi 4739 Posted November 22, 2018 add some waypoints, cycling like patrolling, and check if it's better. Share this post Link to post Share on other sites
Wiki 1558 Posted November 24, 2018 Yup. Seems that, after a while, the cremew turn the engine off. Anyway way to have them keep engine on? Command "this engineOn true" doesn't seem to work to make them keep it on. Share this post Link to post Share on other sites
Ex3B 265 Posted December 3, 2018 https://community.bistudio.com/wiki/setVehicleTIPars Set the vehicle heat signature to 1 (on a scale of 0-1), and it will show up as an IR target for quite a while whether or not it has the engine on. Share this post Link to post Share on other sites