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Combat Submarine USS Alabama

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Combat Submarine USS Alabama

 

 

PLEASE, YOU NEED TO READ ALL THIS INFORMATION TO KNOW HOW TO USE THE MOD

This ship is not a common vehicle of the editor. This mod recreates a simulation of underwater navigation, while transporting the players that operate the ship. Allowing to move, turn, submerge, emeger, armed with torpedoes, missiles, cruise missiles and nuclear missiles, this ship can fight other ships and submarines, and support the ground infantry, everything is managed from an area that simulates navigation inside of a submarine. and everything that is executed from the compartments, will be executed by the submarine that simulates the exterior of the ship.

the submarine that can be damaged by the enemies and everything that happens to the submarine. could harm players inside of the compartments, the players will feel movements, water pressure, lack of oxygen, inclination, pain, heat, radiation, among other characteristics, if the ship is destroyed, the players inside will die, if the ship damages. will flood the areas by water, they will feel a strong movement of S, blows, pain and bleeding, fire in compartments, among other actions, the players can repair the ship from the compartments, with tools, seal broken valves and extinguish the fire , repair engines and electronic boards, among other jobs, this work was done with the purpose that players entering the ship can feel that they are inside a real submarine and that they work inside as if they were in a real submarine.

IMPORTANT INFORMATION, if you want to edit the missions with the USS Alabama should be the following information:

If you are inside the ship, and you close your EDEN server, your editor will remain dark

To solve it go to tools, and press the camera

Then press escape and close your Splendio camera. 

The 3d model of this ship is made by the author Gnat, you can locate the model that has been used for the alabama in the information that you find in the prolog of the navigation manual. The engine of movement of the ship is made by Mr. Stick_Hogue, they can locate their work from the prologue of the navigation manual.

This mod is apart from a submarine a modality of naval simulation with combat of different ways and in relation to terrestrial missions, it is very important that you read the manual of the Alabama before manipulating the ship, this mod was made with the purpose to work in milsin, military simulation, so it is not possible to manipulate it in a player, you need a crew of no less than 6 to operate it.

Submarine Militar USS Alabama, is a submarine navy, specially designed for the protection of maritime and terrestrial spaces, this mod is based on the simulated function of its operation in most of its aspects, so it will be necessary for a constant coordination and communication between the crew, the compartments that divide it, the function cameras, the tasks given, the position of government or ground control and command.

 

You can obtain the navigation manual from here to know the ship before downloading it:

 

Manual in Spanish:

 

https://mega.nz/#!FUpjhQqB!ylactxUFxJ9Et551snRfrrE13WF_3TJSBeJ9UwbYsjA

 

Manual in English:

 

https://mega.nz/#!4BwDWSzJ!OHm8eK7Yp-ktQMveakzyr3jQLifg8_jca8FmTzIS-vE

 

 

                                  USS_Alabama_(SSBN-731)_en_pruebas.jpg

   

 

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Tutorial I, Working with Atomic or Nuclear Energy.

 

 

                                                                           Tutorial II, Working with the batteries.

 

 

                                                                 Tutorial III A, Internal combustion propulsion. 

 

 

 

                                                                                tutorial III B, submerging and emerging the ship

 

 

 

                                                                              Tutorial IV, turn to port and turn to starboard

 

 

 

 

                                                                           Tutorial V Maneuvers against depth charges.

 

 

 

                                                                                             Tutorial VII, Weapons

 

 

 

 

                                                                                        Tutorial VIII, Sonar System

 

 

 

                                                                                                      Among the features we have:

Among the features we have:

Crew and Command 
Propulsion engines shaft and Helix 
Atomic or Nuclear Energy 
Reactors 
Electric or Electric Energy 
Batteries 
Mechanical or Diesel Energy 
Snorkel System 
Gas combustion discharge system 
Replenishment 
Applicable maneuvers of the USS Alabama 
Possible Threats 
Enemy Strategies
Individual and group offensive tactics of enemy vessels 
radial assistance system between enemy vessels, when one is attacked, nearby vessels will help
missile cruises support of enemy vessels requested by enemies on land
Nuclear missile support of enemy vessels requested by enemies on land
Control compartments and electrical panels 
Depth chargue
Unguided torpedoes 
Guided Torpedoes System 
Unguided Missiles 
Guided Missile System 
Nuclear missiles
Possible Complications 
Repairs 
Auxiliary Electrical System 
Medical area 
Sonar Manipulation and Communications 
Sonar Passive 
Sonar Active 
Tracking System 
Threat Proximity Sensor 
Countermeasures 
Radial Silence System
Enemy ships use radial silence maneuvers to hide from the radars
Communications with Ground Bases or other Allied Vessel 
fax delivery system for communication
Radio buoy
Fire in Compartments 
Nuclear Safety 
Engine repairs 
Driving the Alabama 
Descent, Ascent, Port and Starboard 
Pressure for crushing depth
Anticollision Reader 
Officer's Place At the Command of Ship 
Auxiliary Oxygen System 
Analysis to avoid Threats 
Maximum Silence Maneuver 
State of Absolute Silence
System of enemy naval convoys (New)

please, if you have any questions, or do not find how to execute any of these features, please ask in the comments and we will help you.

 

This mod was made in order to participate in cooperative missions between simulation clans, release version 1.95, new updates will come soon.

 

link:

 

@ZNV  

 

http://www.armaholic.com/page.php?id=34728

or

https://steamcommunity.com/workshop/filedetails/?id=1611033106

 

 

 

From these Options of ZR_navy download the Version you will use depending on the case:

 

@ZR_NAVY Version 1.45 (for Multiplayer, Player Host)

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1621470007

or

http://www.armaholic.com/page.php?id=34601

 

 

 

@ZR_NAVY Version 1.95 (for Dedicated Server)

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1611319861

or

http://www.armaholic.com/page.php?id=34641

 

 

 

This mod requires the mods

 

Hellenic Armed Forces Mod (HAFM) - NAVY

http://www.armaholic.com/page.php?id=32207

 

HAFM NAVY Core & Weapons part

http://www.armaholic.com/page.php?id=34477

 

Advanced Combat Environment 3 (ACE3)

https://ace3mod.com

 

ACEX

http://www.armaholic.com/page.php?id=31252

 

Community Base addons A3

http://www.armaholic.com/page.php?id=18767

 

CUP Terrains Core

http://www.armaholic.com/page.php?id=30044

 

CUP Terrains Maps

http://www.armaholic.com/page.php?id=30046

 

 

initial mission to obtain the ship 

 

get the initial base mission from here  Version 1.95 for dedicated Server:

 

https://mega.nz/#F!ZdxnHYyY!7ApD1EBXFsJOArvwYNzA4Q

 

Important note; when running the server, we recommend using the TADST program (Tophe's ArmA Dedicated Server Tool)
Version 1.95 instructions for the proper operation of the ship and the crew:

1- Download the compatible map package with version 1.95 and place it as a mission to run on your TADS server;

Current support maps for the development of missions:

Stratis
Altis
Malden
Chernarus
Lingor
Duala Island
4 islands Mske
Everon
Saralite

the ship can only be used in the predetermined missions, you can do the initial missions or edit your missions on that initial mission, to know how to edit it successfully you must read the last subject of the navigation manual. Soon missing maps will be published.

2- configure your server TADS, marking the persistent tiresome batlefield, and unchecking the autoinit.

3-gather your team of players, and keep them waiting before entering the server, enter a person to the server and when it is on the map, wait at least a minute, and leave the server.
It is very important that the first person who enters the server complies with this step; otherwise, this person could observe distortions in the screens of the compartments of the ship and could hinder their understanding.
the load time of the modules of initiation of the ship and the configuration of the enemies lasts approximately of 3 to 4 minutes from the moment the first player enters the server.

4-wait with you team at least 1 minute and then enter the server, and start your mission.

By completing these steps, the submarine will have the necessary time to load the initiation modules and the crew of the ship will have the proper operation to work inside the ship, please read the manual for any concern and if you have any questions you can do it through the comments, If you suffer some bigs or do not manage to operate the ship, please inform in the comments, to solve the problem as soon as possible, and I will gladly help you, greetings.

 

 

 

 

initial mission to obtain the ship for version Alabama 1.45 for player host:

 

https://mega.nz/#F!gZxjEKjZ!Lq7kC0U73Gp1ocDTDxU4uw

 

the load time of the modules of initiation of the ship and the configuration of the enemies lasts approximately of 3 to 4 minutes from the moment the first player enters the server.


please read the manual for any concern and if you have any questions you can do it through the comments,
If you suffer some bigs or do not manage to operate the ship, please inform in the comments, to solve the problem as soon as possible, and I will gladly help you, greetings.

 

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yes, you can rename the @ZR_Navy, to install it download the ZNV.rar from the first link, and introduce those addons inside the addnos folder that you will find inside the folder @ZR_Navy, then verify if you have all the mods of requirement, and Finally, take the example missions that the @ZR_Navy brings and place them in your profile folder of the game

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2 hours ago, john1 said:

How do I install this?  Can`t re-name it with @-sign 

please tell me if you could solve the installation problem

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Good morning to all guys, I sent to all a new update of the USS Alabama to its version 1.2 where the following changes are mentioned:

 

Update of @ZR_Navy

Important fixes the release version.

addon ZNV now as independent mod @znv

published the navigation manual separately, for people who want to know the ship before downloading it

Reduction of requirements eliminating several dependencies among them:

 

RHS: AFRF

RHS: USAF

RHS: GREF

Task Force Radio

USS Nimitz

 

The requirements are now less, in the coming days the next updates will be announced.

IMPORTANT NOTE; In the installation version of the new one,

 

Step 1, before deleting the old @ZR_Navy you must move the ZNV.pbo located in the add-ons folder inside the old folder, and move to the new folder of the new update, then proceed to delete the old folder @ ZR_navy and place the new one in its place.

 

If you have not downloaded the release version, then ignore step 1,

 

step2, download everything normally

 

A greeting and a hug.

Link version 1.2

 

@ZR_Navy

https://mega.nz/#!0E4ETICL!yCMFvWxd4oeXVS_Jz3vdrvz2DRTbCc2lTPBS-Y-1Lqo

 

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Good morning everyone, guys in this opportunity I publish version 1.3 of the submarine USS Alabama with the following important changes:

 

1) Added the version for dedicated server

2) Improved performance to work in Dedicated Server

3) Arrangements Important in the programming of the ship and the modality of Naval simulation

 

This version that is published is for the dedicated server, if you used the ship to create a server as a player host from the multiplayer, you must use version 1.2

 

Soon we will publish new versions

 

Link Version 1.3:

 

(the link has been removed due to incompatibility with the game version, please wait for the update patch for this version of the ship)

 

a hug and have good underwater hunting

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Good evening to all, I inform you that unfortunately the new update of the Arma 1.88 has caused the ship to undergo several changes in the programming of its operation, so the dedicated server version does not work after the current version of the Arma, please do not download it, wait for the repair update to work on version 1.88, thanks to all.

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Good evening to all guys, I send a great greeting to all, this time I am publishing version 1.4 for dedicated server that had been eliminated by a problem with the game version. You can now upload to your dedicated server and train your crew to man the USS Alabama.

 

Problems solved in version 1.4:

solved incompatibility with the dedicated server mode

 

 

new versions will be announced soon

 

Link

https://mega.nz/#!5ZoTwYzL!tWMP1pOkkj_JvV8Da2OfpcXnypldfRiYOXUx7yIEf30

 

a hug and see you in the depths of the ocean

 

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Good morning to all, Important Update on the USS Alabama changes and improvements made, added to esteam whorkshop for easy download and use, the changes are the following:

 

Version 1.8 for Dedidated Server
- Important fix in some scripts with errors
-Added New Malden Map for the navigation and activities of the navy and joint components
-You need to download the package of new maps to be able to use version 1.8, and read the game's start instructions exposed in the main information of the mod

 

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1611319861

or 

http://www.armaholic.com/page.php?id=34641

 

Important note; when running the server, we recommend using the TADST program (Tophe's ArmA Dedicated Server Tool)

Version 1.8 instructions for the proper operation of the ship and the crew:

1- Download the compatible map package with version 1.8 for the link

 

https://mega.nz/#F!ZdxnHYyY!7ApD1EBXFsJOArvwYNzA4Q

2- configure your server TADS, marking the persistent tiresome batlefield, and unchecking the autoinit.

3-gather your team of players, and keep them waiting before entering the server, enter a person to the server and when it is on the map, wait at least a minute, and leave the server.

4-wait with you team at least 1 minute and then enter the server, and start your mission.

By completing these steps, the submarine will have the necessary time to load the initiation modules and the crew of the ship will have the proper operation to work inside the ship.

please read the manual for any concern and if you have any questions you can do it through the comments,
If you suffer some bigs or do not manage to operate the ship, please inform in the comments, to solve the problem as soon as possible, and I will gladly help you, greetings.

 

 

 

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soon we will add tutorial videos for the manipulation of the ship, thanks to all

 

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good morning guys is ready the first video tutorial to know everything about the Atomic or nuclear energy. regards

 

 

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Good morning, guys, the second video tutorial is ready to know everything related to electrical energy of USS Alabama, Regards

 

 

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Good morning, guys, third video tutorial is ready to know everything related to the manipulation of the bridge boards to submerge and emerge from USS Alabama, Regards

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Good morning, boys, the fourth video tutorial is ready to know everything related to the manipulation of the bridge decks to turn to barbor and turn to starboard of the USS Alabama, Regards

 

 

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Good morning, boys, the fifth video tutorial is ready to know everything related to possible maneuvers to evade an attack with depth charges of the USS Alabama, Regards

 

 

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Good morning guys, the video tutorial regarding the internal combustion propulsion is now available

 

 

 

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Good morning guys, available a new video tutorial to know everything related to the manipulation of the weapons of the ship

 

 

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good to all guys, has been added the new video tutorial, everything related to the sonar system of the ship

 

 

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14 hours ago, GEORGE FLOROS GR said:

Barba-negra you have done an excellent work !

Congratulations !

thank you very much friend

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3 minutes ago, Barba-negra said:

@GEORGE FLOROS GR who helped me in many of the questions I asked and all the doubts I had, thanks guys

 

Thank you very much also Barba-negra , for sharing your excellent work !

Keep it up !  :thumbs-up:

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