major_winters 0 Posted December 26, 2002 I can't make these to save my life; i know u lot r alot better than ill ever be! Â Im mad about my World War 2 OpFlash, would make it alot better if it had these in it! German WW2 Hanomag and... US WW2 Half-Track! You would be an absolute ledgend if u could!! If any1 has seen these out already please say, I just cant seem to find em anywhere! Cheers Matt Share this post Link to post Share on other sites
The_Watcher 0 Posted December 26, 2002 Can vehicles in OFP have wheels and tracks? Share this post Link to post Share on other sites
major_winters 0 Posted December 26, 2002 I hope so, if not then just the movement of a 4 wheeled vehicle would be fine! Share this post Link to post Share on other sites
vedder 0 Posted December 26, 2002 Hows this? www.invasion1944.com Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 26, 2002 vedder can u explain how u managed it? or get one of ur coders to explain it cause the engine not allow the tracks/wheels combi Share this post Link to post Share on other sites
Unatomber 0 Posted December 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Dec. 26 2002,19:54)</td></tr><tr><td id="QUOTE">vedder can u explain how u managed it? or get one of ur coders to explain it cause the engine not allow the tracks/wheels combi<span id='postcolor'> that doesnt mean the model couldn't have them. How they work, is a different story... Share this post Link to post Share on other sites
ExtracTioN 0 Posted December 26, 2002 I think they work great  Have the Invasion1944 Mod made or is planning to make that motorbike to with wheel and tracks Share this post Link to post Share on other sites
major_winters 0 Posted December 26, 2002 so where do you get it from, i went to invasion1944.com but the site was still under construction! Or am i going to be really gutted to find out i cant have it yet! Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Unatomber @ Dec. 26 2002,20:09)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Dec. 26 2002,19:54)</td></tr><tr><td id="QUOTE">vedder can u explain how u managed it? or get one of ur coders to explain it cause the engine not allow the tracks/wheels combi<span id='postcolor'> that doesnt mean the model couldn't have them. How they work, is a different story...<span id='postcolor'> whats the use of the model having them if they cant be used Share this post Link to post Share on other sites
vedder 0 Posted December 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Dec. 26 2002,19:54)</td></tr><tr><td id="QUOTE">vedder can u explain how u managed it? or get one of ur coders to explain it cause the engine not allow the tracks/wheels combi<span id='postcolor'> lol, i WISH i made that! I'm not on the invasion 44 team just a huge admirer. As for how it works we'll have to wait til the full demo (hopefully next month) to see. The site works fine for me, if you wanna see the m3 screenies just scroll down, none of the unit sections have anything in it. Share this post Link to post Share on other sites