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Please, fix this!!!

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You said you want ArmA 3 to live a long life as ArmA 4 is not yet being worked on.

 

Fine.

 

You introduced a new body armor system.

Could be good if it wasn't broken, but fine.

 

But please, fix it!!!

 

I've been playing a small session, doing the showcase:

 

some guys don't die before 5 direct hits at least!

some other die with 3 headshots only because of the helmet armor system! 3 headshots!

 

In the meantime, it's still 1 shot 1 kill for me...

 

The medic is still bugged, he takes 3 hours to come see me and help me out - when he's not killed while charging in suicide way...

 

So, at least, give us something to still have fun, cause I'm not anymore and this is boring me a lot!

 

At least, give us an option on the medic to force him heal us when we are next to him - just like what there was in ArmA 1.

 

I can stand the 5 bullets needed because of the broken armor.

But if I always have to wait until there is no one left within 3 km around to be fixed - when the medic is still alive, then the game is useless.

 

I can't stand going on in a mission, injured because no one is able to fix me, no medic station or truck, with terminators enemies who can spot me 300m away, engage and kill me 1 shot while I must fire 10 round to kill them!

 

I have played ArmA games a lot, since Operation Flashpoint.

I appreciate your work, what you have done.

I appreciate you add new things, features, etc...

 

But I can'"t enjoy them because of that.

I've been quite a fan since the beginning, but seriously, the more it goes, the more I'm getting bored by this game.

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There is no denying that there are lots of little things missing or wrong.

 

For the medic I use a simple scripted solution: I attach a 'Heal' action to all friendly medics on the map, so that any medic can heal me when I use the action.

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I was playing the new Warlord mission on Rc. noted a guy taking 3 shots to the head. thought to myself wtf.

 

That said medic seemed to be working fine he healed when needed although that could have been just dumb luck.

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Just now, joostsidy said:

There is no denying that there are lots of little things missing or wrong.

 

For the medic I use a simple scripted solution: I attach a 'Heal' action to all friendly medics on the map, so that any medic can heal me when I use the action.

yes but that only work for missions you create.

not official missions nor usermade ones

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there is a fairly old mod to make bullets a lot more deadly

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Vehicle armor also need to be fixed... What kind of tank can survive two AT rounds on its top and belly armor?

 

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