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proposed DLC project recruiting artists

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Attention Arma modelling community!


A strong proposed Arma 3 Creator DLC project with a mil-sim focus is seeking capable artists from within the Arma modding community:

  • 1 character artist
  • 1 building artist
  • 1 vehicle artist
  • 1 fx artist
  • 1 terrain artist


to join a large, friendly, professional team who have already delivered paid game content for the Arma series.


  • Time commitment is 10-20hrs per week, for 10-15 months.
  • Typical income $30k+++ and a fair risk/royalty share.
  • Blender or Max / Substance Painter workflow demo required.
  • Some coaching can be provided, if you're 90% there with skills.


We're hoping to hire from within the Arma community, so if you're a capable artist and wondering if you can go professional, now is the time to make contact.

10 hours per week would be the minimum commitment. It may mean giving up your modding hobby, to spend time on this work (paid at the end of the project).

If you already have a job, but feel your life isn't too busy, and you have spare time in the evenings /weekends to make the transition to professional developer, this would be the ideal project.


Please pass this on to any talented people you know, who might be interested in this opportunity.


Please send pm for details.




Rob Graham

Savage Game Design Ltd.


Discord: Rob (Eggbeast)#3291

Linked-in https://www.linkedin.com/in/rob-graham-3a807a10/

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Hi there


After nearly 2 years work we are now approaching an exciting stage of our CDLC project.


We are looking for an experienced character animator with a good grasp of the Arma character animation system.

Your work will become an integral component of our players battlefield experience.

It will feature highly in every players initial reaction to our DLC.


If you want to take up the challenge, and earn $5k for a months work, please contact me for a chat.


Portfolio / demonstration essential.



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