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How configure alarms? [Multiplayer servers]

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I am trying to implement an alarm system in my base using triggers, but I don't know how to create the code / logic ... can anyone help me, plz?


So far I've done these triggers:


Setup triggers:

  • Setup alarm
  • Setup turn on
  • Setup turn off
  • Loudspeaker






Turn on alarm:

  • OPFOR is in the area
  • BLUEFOR is in the area
  • INDEPENDENT has been detected by OPFOR
  • INDEPENDENT was detected by BLUEFOR






Turn off Alarm :

  • OPFOR left the area
  • BLUEFOR left the area

(if there is 1 bluefor and 1 opfor in the area and only 1 leave, the alarm stops ringing - I need to fix it)





But I'm having critical issues with these triggers:

  •  Another INDEPENDENT team is in the area (the trigger is activated even if it is only me in the area)
  •  Another INDEPENDENT team detected me (same problem as above)



I imagine that the ideal and simplest logic would be to check if there are more than 1 group in place to trigger the alarm, is it possible to configure a trigger to do this?


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