FloppersVI 0 Posted October 20, 2018 I am trying to make it so when I heal myself or others players it heals to 100% with a FaK but can only seem to get it to work when I heal myself this is what im using at the moment player _this spawn { params ["_injured","_healer"]; _damage = damage _injured; if (_injured == _healer) then { waitUntil {damage _injured != _damage}; if (damage _injured < _damage) then { _injured setDamage 0; }; }; }; }]; Share this post Link to post Share on other sites
HazJ 1288 Posted October 20, 2018 Because you have: if (_injured == _healer) then { 1 Share this post Link to post Share on other sites
pierremgi 4739 Posted October 20, 2018 The answer is in the title! https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleHeal Share this post Link to post Share on other sites