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kgino1045

Move object on editor horizon

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I can see that i can move object horizon by press 'X' in Zeus but kinda make this difficult in editor.
I want to place object on slopes but whenever i place it, it follow the terrain shape so i can't make the object placement in horizon.
Is there any similar function that i describe it which Zeus do? or other editing and scripting tips?

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Toggle vertical mode with the [ ' ] key. Or use the GUI:
rUjf4lK.jpg

 

Objects won't be upright when you place them, but they will snap to upright when you rotate them (shift + left click/drag).

OrS8itx.jpg

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How do i work same at unstable terrain? such as rubble area or bumpy area. each segment make object jumping around and when ever i try to Shift + mouse drag it's not line up with horizon.

 

what i want to say i don't want any rotation on X and Y.

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You can also turn off "Snap to Terrain" (next to Vertical Mode in GUI), but that won't change whether or not your object maintains a 0 X/Y rotation. That's what vertical mode does.

Maybe I am not understanding your question.

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Sorry for misleading. however i think that snap to terrain toggle could work and help my problem. 

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