Jump to content
 EO

Ravaged and Frithified Gear

Recommended Posts

@zukov, Although the priest textures are present, I think the model has been removed.

Share this post


Link to post
Share on other sites

Ravaged and Frithified Gear has been updated.

To be fair this update is a little light on content, but it should at least brighten up your day...night. 

m49ecsb.jpg

ufCfLcl.jpg

A hand held Flashlight that can be equipped from the sidearm slot of your Inventory, once equipped toggle the L key for light on, light off.

Credit and thanks to I3lueVein for sharing the Flashlight source files. :rthumb:

 

  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites

Currently working on adding some weather-beaten tents...

xjjk0VM.jpg 

Vanilla tent is on the left.

  • Like 5

Share this post


Link to post
Share on other sites
14 minutes ago, EO said:

Currently working on adding some weather-beaten tents...

 

Holy smoke, love.png!

  • Like 1

Share this post


Link to post
Share on other sites

I think 3 will do for a little more variety...

8X9ZsRU.jpg

What i'm happy about with these tents is the new skills I've learned from using Object Builder/Bulldozer for the very first time, these tents are actually ported from the available Arma2 models and don't have hiddenSelections.

The tents are configured to act as an inventory object capable of storing a realistic chunk of loot, or they can be used as a simple object via the special states attributes.  Each tent is also configured to spawn with a useful inventory item, like a map, compass or a FAK. 

  • Like 5

Share this post


Link to post
Share on other sites

awesome man - these changes add so much immersion!

will try to add an option for those in VA - fits perfect!

 

great job as always

 

cheers 

vd

  • Like 3

Share this post


Link to post
Share on other sites

Ravaged and Frithified Gear has been updated.

 

Includes 3 Weathered Dome Tents.
The tents are configured to act as an inventory object capable of storing a realistic chunk of loot, or they can be used as a simple object via the special states attributes. 
Each tent is configured to spawn with a couple of useful inventory items.
They can be found in Eden under Things>Camping.
 

  • Like 4

Share this post


Link to post
Share on other sites

Working on some Ravaged and Frithified Flags...

Coming soon. :icon_biggrin:

  • Like 6

Share this post


Link to post
Share on other sites

n7YLQbx.png

nWGiv3g.png

  • Like 5

Share this post


Link to post
Share on other sites

 

  • Like 4

Share this post


Link to post
Share on other sites

Ravaged and Frithified Gear has been updated.

Includes 13 tattered and torn flags.

Flags can be placed straight from the Editor:  Props>Signs>Flags

Flags can also be attached to the majority of vanilla A3 and community made vehicles/units by adding the one of the following codes to the vehicles/units init field:

this forceFlagTexture "\eo_flags\data\eo_plain_grey_co.paa";
this forceFlagTexture "\eo_flags\data\eo_plain_red_co.paa";
this forceFlagTexture "\eo_flags\data\eo_plain_white_co.paa";
this forceFlagTexture "\eo_flags\data\eo_crow_co.paa";
this forceFlagTexture "\eo_flags\data\eo_crow_red_co.paa";
this forceFlagTexture "\eo_flags\data\eo_peace_co.paa";
this forceFlagTexture "\eo_flags\data\eo_peace_grey_co.paa";
this forceFlagTexture "\eo_flags\data\eo_redeye_co.paa";
this forceFlagTexture "\eo_flags\data\eo_blackeye_co.paa";
this forceFlagTexture "\eo_flags\data\eo_war_grey_co.paa";
this forceFlagTexture "\eo_flags\data\eo_war_white_co.paa";
this forceFlagTexture "\eo_flags\data\eo_skp_red_co.paa";
this forceFlagTexture "\eo_flags\data\eo_skp_white_co.paa";

More information about forceFlagTexture can be found here🏴

Steam Workshop.

 

  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites

For the longest time, I thought these stealth balaclavas were already in the pack and low and behold they haven't even been added!!

yrvan5E.jpg

n7Tm9J9.jpg

....so another wee update coming soon.

 

  • Like 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×