ayjay 117 Posted September 23, 2018 Is it possible to change where a map opens in the Editor? Share this post Link to post Share on other sites
pierremgi 4737 Posted September 23, 2018 See setting / references /camera or run in debug console something like: 0 = [] spawn { _a = positionCameraToWorld [0,0,0] vectorFromTo (getPosATL player); _y = asin(_a select 0); _b = [_a,_y] call BIS_fnc_rotateVector2D; _z = _b select 2; _p = asin(_z / sqrt((_b select 1)^2 + _z^2)); get3DENCamera setVectorDirAndUp [ _a, [ [0,-sin _p,cos _p],-_y] call BIS_fnc_rotateVector2D]; }; (Copied from example 2 in BIKI : get3denCamera) Share this post Link to post Share on other sites
ayjay 117 Posted September 23, 2018 Thank you pierremgi. Share this post Link to post Share on other sites