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ayjay

New Map Location

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Is it possible to change where a map opens in the Editor?

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See setting / references /camera or run in debug console something like:

 

0 = [] spawn {
  _a = positionCameraToWorld [0,0,0] vectorFromTo (getPosATL player);
  _y = asin(_a select 0);
  _b = [_a,_y] call BIS_fnc_rotateVector2D;
  _z = _b select 2;
  _p = asin(_z / sqrt((_b select 1)^2 + _z^2));
  get3DENCamera setVectorDirAndUp [
   _a,
   [ [0,-sin _p,cos _p],-_y] call BIS_fnc_rotateVector2D];
};

(Copied from example 2 in BIKI : get3denCamera)

 

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