Leopard20 813 Posted September 19, 2018 Hey guys. Does anyone know how I can force a specific difficulty for a SP mission? Share this post Link to post Share on other sites
reyhard 2082 Posted September 19, 2018 class ForcedMissionDifficultyArma { access = 2; class Mission1 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m01.VR\"; difficulty = "Regular"; }; class Mission2 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m02.Altis\"; difficulty = "Regular"; }; class Mission3 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m03.Altis\"; difficulty = "Regular"; }; class Mission4 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m04.Altis\"; difficulty = "Regular"; }; class Mission5 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m05.Altis\"; difficulty = "Regular"; }; }; If your mission is configured as addon then you can add path to it in above list & then include it in your config.cpp. Afaik there is no way around this 2 Share this post Link to post Share on other sites
pierremgi 4737 Posted September 19, 2018 See also this page and links. 1 Share this post Link to post Share on other sites
Leopard20 813 Posted September 23, 2018 @pierremgi @reyhard Does modifying the class 'custom' also affect the user profile difficulty settings? If yes, can I add another custom difficulty class (say 'MyDifficulty') to the existing ones too? Share this post Link to post Share on other sites
Leopard20 813 Posted September 24, 2018 Anyone else know the answer? Share this post Link to post Share on other sites
fin_soldier 82 Posted October 12, 2018 On 19.9.2018 at 3:17 PM, reyhard said: class ForcedMissionDifficultyArma { access = 2; class Mission1 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m01.VR\"; difficulty = "Regular"; }; class Mission2 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m02.Altis\"; difficulty = "Regular"; }; class Mission3 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m03.Altis\"; difficulty = "Regular"; }; class Mission4 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m04.Altis\"; difficulty = "Regular"; }; class Mission5 { missionName = "A3\Missions_F_Bootcamp\Campaign\missions\BOOT_m05.Altis\"; difficulty = "Regular"; }; }; So there's no way to implement this into a SP mission, in init or description file? Share this post Link to post Share on other sites
reyhard 2082 Posted October 12, 2018 25 minutes ago, fin_soldier said: So there's no way to implement this into a SP mission, in init or description file? As far as I know there is no such possibility 1 Share this post Link to post Share on other sites