Barba-negra 117 Posted August 21, 2018 Hello, good morning, greetings to all and a hug, I wanted to ask you how I can shoot a trigger by means of a logic of game, I have the trigger with all the information and I have placed it in the activator LOGIG, but I do not know how to place in the trigger condition, and what should I put into the logic of the game? in the trigger: trg = createTrigger ["EmptyDetector", getPos player]; trg setTriggerArea [50, 50, 10, false]; trg setTriggerActivation ["LOGIC", "PRESENT", true]; trg setTriggerStatements ["this", "hint 'hello'", "hint ''"]; in the logic of game: ??? Share this post Link to post Share on other sites