Jump to content
Nope.X

Deckcrew animation on Plane starting the takeoff procedure.

Recommended Posts

Hello first of all.

 

I want to make a Scenario in which a plane starts from the deck of the Aircraft carrier and I want the deck crew member to make the animation which is shown in the Jets DLC campaign/ showcase when the player presses the spacebar to start the takeoff procedure. So it's timed correctly with the Jet taking off and the end of the animation.

This, of course, should only be done by the Crewmember who is standing next to the Jet taking off.

Since I have no Idea how to script or program I'd like to ask a kind helper to make me a script which makes that above possible but compatible with a 2 player scenario which I'm trying to make.

 

I know this is a lot to ask for but I'm hoping for someone that would be able to help.

 

Thanks!

Share this post


Link to post
Share on other sites

It's quiet complex scenario, with extensive use of a FSM for the crew animation and scenario  itself. You can start from downloading ARMA Tools, after, you will be able to run a FSM Editor to open FSM scripts, to see the logic flow and break down animation code piece by piece.

Share this post


Link to post
Share on other sites

Hi, last year i started exporting Jets DLC mission missionflow and animations to make a standalone script but incouldnt finish it. I leave u the link to the post and tale it if u want and finish it.

 

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×