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GF Skinning Script








GF Skinning Script , configurable script.
You are free to do anything but i would like to give me Credits for this!
Simple and easy to use and adapt .
Have Fun !


Installation / Usage:

For usage instructions and information of how to use the GF Skinning Script please refer to the included documentation and/or example mission.

Place in your mission the files . There is everything included , in the init.sqf and description.ext , to copy paste in your mission .

Don't try to open this with the simple notepad.

For everything that is with comment // in front or between /*
means that it is disabled , so there is no need to delete the extra lines.

You can open this ex:
with notepad++

and also use the extra pluggins
(this way will be better , it will give also some certain colours to be able to detect ex. problems )

or use any other program for editing .

For the Compilation List of my GF Scripts , you can search in:



Recommended and/or optional addons and mods to use with GF Skinning Script:

- Ravage mod
- Heros Survive mod
- dbo cows mod



Configurable Script.
It is working with every mod.
You can skin animals or men or anything else modded.
You can select the dropped items ( meat or anything ) to be from ,
Ravage or Heros Survive mod , or any other mod ,
by adding the classnames of the dropped items.

Once you are close to the victim , you will get an addaction:
"Skin and quarter the body".
You can add your custom sounds when skinning ,
3 sounds are included.


Credits and Thanks to :

Thanks to All script contributors
Thanks to everyone who tries to do the best for this game!
Thanks to BIS for such a great platform .
Thanks to BIS Community and BIS Community Forums .
Thanks to Armaholic Community and Forums .


Special Thanks to :

Big thanks to Killzonekid , for his ArmA Scripting Tutorials.
Haleks for Ravage mod.
Heros  for Heros Survive mod.





Forum topic:
- Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=40173




GF Skinning Script



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:icon_dj: addition to the existing systems!  Must try that one out at once!

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Thank you very much Tourist !


Now , Ravage and Heros Survive , will be compatible with any kind of addons , about the Skinning part !


So far i found this mod with the extra animals:


- dbo cows mod




but the actual problem , is that we need to find some extra animals mod !



Like DAYZ !


On 31/7/2018 at 3:24 AM, GEORGE FLOROS GR said:

I 'm still wondering why there aren't these kind of animations in the game !


I remember me doing this to a player !



Now this is also possible !



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Well, for starters we have Warfarethai mod which offers cows and boars. These do already work with stock HEROS scripting if put into HEROS init arrays.  But skinning people is ofc one step further towards a truly postapocalyptic gameplay - i would let them drop the new frithified/ruined headgear from EO...


"Ok, so you've promised me a hefty bounty if I kill this bandit chieftain going by the name " Mr. Skinner". How exactly do I recognize him?" "Well, the name is 'talking'.  He wears another person's face. Literally."

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sweet, thanks for this! is there no conflict with the ravage "double click on gutting knife" action? will add cows and boars to my spawner script now:))

 and maybe the raptors;)

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Thank you very much Vandeanson !


it's not interfering with ravage or heros because it's working with a different method.


Once you are close to the victim , you will get an addaction .


- This addaction will appear only for the killer!


In the script you will notice that it says _killer , i could use "player" instead , but it's prefered both for SP & MP.


I haven't check this with Raptors ! but it should be ok !

I'll be waiting for your news!

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