Jump to content

Recommended Posts

November 2020 - Birth of the Alpha

So I'm back! I've started up a separate alpha mod to release work as it gets done. Spent the last day or two tidying up a whole bunch of stuff that was almost complete and adding polish to a few bits.

 

Get the alpha on Steam Workshop

 

First alpha changelog

Spoiler

Changelog for Spearpoint Alpha V1.9.001

Now requires GM DLC to run

Added
+ SLR Trilux sight
+ Browning High Power pistol, polymer and wood grip, distressed
+ Muzzle flashes on most weapons
+ AR15
+ C7
+ CAR15
+ SLR bayonet (non functional)
+ SLR bipod
+ Mixed furniture SLR
+ Law 66 swaps to used weapon when shot

Changed
~ Law 66 inherits from GM launcher
~ SLR inherits from GM G3
~ SLR textures updated
~ New Faction structure to match GM and other cold war mods

Removed
- All weapons consolidated in to one set of addons rather than separate workshop items
- Spearpoint carl gustav replaced with GM CG for now
- Spearpoint gpmg reload replaced with GM MG3 for now

Known issues
! No particle effect when firing LAW66
! GPMG reload weapon anims don't match hands
! No muzzle flash when fitting colt commando flash hider to CAR15
! AR15 bolt closed when magazine emptied
! AR15 muzzle flash doesn't rotate
! AR15s don't have lower res LODs
! Some odd texture errors on the L1A1 on load (no effect)

 

 

 

 

If9zMrK.jpg

 

Spearpoint's goal is to be the most detailed and accurate cold war British armed forces mod available for Arma.

 

During the cold war the armed forces of the United Kingdom took position as one of the key militaries upholding the defence of the free world. At the tip of the spear was a volunteer army made up of 160,000 personnel across the globe.

 

Get it now on Steam Workshop

 

Join the discord

 

Dependency
Requires CBA

 

Features

A new, original content UK armed forces mod spanning the era of mid 1960's to mid 1980's, representing all major theatres of combat: The Cold War in Europe, Arctic deployments as per The Falklands conflict, Desert as per the Aden Emergency and Tropical gear befitting Malaya.

 

A small note
This period of British military history involves multiple conflicts which have left wounds that, for many, still linger. For the sake of the wider community and perception of this work I would suggest a tactful approach to creating and distributing missions involving these conflicts. If you take issue with this statement or any content put out by the community using this mod, feel free to contact here or via Discord.

 

Screenshots

Spoiler

ZSR4rzE.jpg

9e37Cm2.jpg

YSsmFmB.jpg

0t6Icbu.jpg

Fr23kj0.jpg

fNuSxJ7.jpg

 

 

Content

Spoiler

Uniforms
60 pattern OD, Khaki and DPM combat outfit
60 pattern Tropical outfit in same as above
63 pattern Smock (canoeist), used by SBS/SAS in a range of colours
68 pattern Combats in DPM
68 pattern Arctic smock in DPM
72 pattern Denison Para smock
72 pattern Tropical outfit in Tropical DPM
80 Pattern Para smock in DPM
Nato Mk.3 NBC Suit

 

Webbing
58 pattern webbing in various configurations
58 pattern Large Pack
Rucksack GS

 

Weaponry
Many kinds of L1A1 SLR
Early and late model GPMG
Bren
Sterling

AR15
LAW 66

Carl Gustav

 

Headgear
Berets of all shades
Cap Combat DPM
MkV helmet, Airborne Mk.2 and RAC Helmet in all manner of paint jobs and finishes

 

Facewear
S6 Respirator
Moustaches

 

Systems
Different moustaches assigned to different identities
Hood up/down when putting on/removing gas mask with Nato suit

 

 

Credits

Over a year ago I began the process of learning to mod Arma 3 and put together Spearpoint. This would not have been possible without the mentoring and support of Mondkalb and the rest of the Arma Cold Warriors Discord channel. They are too numerous to name here, but the happy responses, healthy critique and empathy in frustration are what stopped me from giving up on this months ago.

 

The Arma 3 community as a whole has contributed to a huge knowledge base that I leaned heavily upon to get this mod in to the world. The Volunteer Commando Battalion is a group that kept me interested in playing Arma for years past its original run (back to the earliest days of OFP), and I would wholeheartedly recommend checking them out if you want to play with this mod in tactical realism scenarios.

 

Thanks to red_spring for the photography shown in this post. Thanks to toadie2k for weapon animation tutorials and development content.

 

License

Note: The alpha has a different license. Refer to its workshop listing for more.

Quote

All content released in Arma3 game-readable and Real-virtuality3 encoded content fall subject to the Arma Public Share-Alike (APL-SA) License, unless otherwise specified.

Exceptions to this license are made in the following, with stipulations regarding use -

Any persons or entities directly or indirectly involved with active development of Arma 3 Life OR Arma 3 Life derivatives ( additionally, by alias; Caiden). Stipulations - Do Not Redistribute, No alteration or de-binarizing of content, no use at all within publicly distributed data-archives(including executable installation) for entities that receive more than US$10 in lifetime donations. This exception applies retroactively. Failure to adhere to this will result in legal action.

Any persons who have directly contacted myself (Spearpoint) to seek out explicit usage permissions retain use under agreed terms.

Unless specified, all content provided in non-engine proprietary formats (i.e "Source Files") is provided under the licensing of Creative Commons Non-Commercial Share-alike License

  • Like 31
  • Thanks 5

Share this post


Link to post
Share on other sites

Definitely some big achievement to pick up and learn how to model weapons and characters, as well as importing them and rounding them off into a pack. I'm sure this first release will be the fuel to keep you going, and I am very curious to see how your work will change and expand over the years to come!

  • Like 13
  • Thanks 1

Share this post


Link to post
Share on other sites

Brilliant work guys! Looks great, and we can never have enough BAF kit!

  • Like 4

Share this post


Link to post
Share on other sites

Fantastic work Searpoint! Really Nice to see some more NI troubles era kit for sure!

  • Like 2

Share this post


Link to post
Share on other sites

Some worthy additions to the Arma 3 scene, very nice!:) congrats on release

  • Like 2

Share this post


Link to post
Share on other sites

Looks nice. Can’t wait to get home and check it out.

 

Congrats on the release!

  • Like 1

Share this post


Link to post
Share on other sites

Great work bro, I can't even imagine making a full pack this big my first year doing modding stuff haha

  • Like 2

Share this post


Link to post
Share on other sites

Congratulations on the release, really looking forward playing with these units with my buddies. Really, really good work. I'm looking forward to see future releases!

  • Like 2

Share this post


Link to post
Share on other sites

First update pushed! Thanks to all for the kind words. Hope you enjoy playing! If you have any videos/screenshots or missions you've created please pass them along. I'm looking to add a scenario pack to the workshop post if anyone is interested in working on some missions.

 

Automatic update via Steam Workshop

 

Added
Carl Gustav round carrier
Variants of Large Pack and Rucksack GS with Carl Gustav round carrier slung over
Assistant AT gunner role
Anti Tank Team (Carl Gustav) group

BI Key for servers

Fixed
All units now accessible in Zeus
 

  • Like 5
  • Thanks 2

Share this post


Link to post
Share on other sites

Just wanted to pop in and say these units are brilliant! With the couple of USSR addons released, the 80's/90's US Military mod, finally this, and in the future (Hopefully soon!) CSLA and Global Mobilization, I think there can be some brilliant Cold War/Red Storm Rising-esque missions really soon! I've personally got a campaign lined up, and these are a great addition!

  • Like 3

Share this post


Link to post
Share on other sites

Oh yeah we getting a blowpipe! Love this mod, been trying to piece together 1970s british army from various mods for months and this is perfect. Any plans for vehicles? Been using the btr-40 as a stand in for the Humber pig for too long. 

  • Like 1

Share this post


Link to post
Share on other sites

Got two suggestion

 

1. 58 pattern webbing Belt pistol set up

2. Bush hat

 

Also is there to remove the mustache?

Share this post


Link to post
Share on other sites

is there any chance of getting this on playwith six please if applicable

Share this post


Link to post
Share on other sites

Pistols: Unlikely

Bush hat: Not soon, might spec to use the existing BI bush hat in the meanwhile

Vehicles: Yes but not soon - that's a totally new kettle of fish

 

Right now: Fixing some important omissions and bugs around equipment mass and weapon zeroing.

  • Like 5

Share this post


Link to post
Share on other sites
3 hours ago, Spearpoint said:

Pistols: Unlikely

Bush hat: Not soon, might spec to use the existing BI bush hat in the meanwhile

Vehicles: Yes but not soon - that's a totally new kettle of fish

 

Right now: Fixing some important omissions and bugs around equipment mass and weapon zeroing.

 

Thanks for info.

Here re a few cents from me, things that I would like to see personally.

- Setting up LAW 66 as one shot disposable weapon.

- Adding belt feed animation to GPMGs.

- Adding M79 Grenade Launcher.

 

Cheers and regards.

Share this post


Link to post
Share on other sites
Just now, Phantom Hawk said:

Did the british army ever use the M79 GL?

Yes they did.

Share this post


Link to post
Share on other sites

if you ever change you mind on the pistols, I'm sure a lot of people would be very excited to see a proper L9A1.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, Phantom Hawk said:

Did the british army ever use the M79 GL?

 

When You look at it carefully, You ll discover that blooper was even more signature weapon for British Army then US Army. In US, because of advent of The M203 during the last years of Vietnam, the M79 was relegated to storage (except extensive US Army Special Forces use). In Britain the M79 soldiered on from 1969 to the late 1980s as primary infantry section indirect fire support weapon, from Oman to Falklands to Northern Ireland, wherever the British squadie went, the blooper was there to.

  • Like 1

Share this post


Link to post
Share on other sites

Update: 6 Aug @ 9:29pm

 

Added: Initial version of Blowpipe AA
Added: Blowpipe missile carrier
Added: Air defence team
Added: Tracer magazine for Sterling

 

Changed: Khaki outfit is now better matched to desert scenery

 

Fixed: Items now should have proper mass values
Fixed: Weapons should now have correct zeroing

 

Automatic update via Steam Workshop

  • Like 4
  • Thanks 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×