lv1234 75 Posted July 19, 2018 I've been trying to find a way to respawn a player in the sky when he first joins the MP session and when he is killed by an enemy. I've tried airborne respawn but that doesn't work for some reason. any ideas? Share this post Link to post Share on other sites
stanhope 409 Posted July 19, 2018 Put a setPos in onplayerRespawn.sqf. Share this post Link to post Share on other sites
GEORGE FLOROS GR 4206 Posted July 19, 2018 check: http://www.kylania.com/ex/?p=111 1 Share this post Link to post Share on other sites
HazJ 1288 Posted July 20, 2018 This is how I do it: player setPos [0, 0, 1000]; player setFatigue 0; player enableFatigue false; player allowDamage false; player enableSimulation false; I have this is my client_init file. You can just put it in initPlayerLocal though. Remember to re-enable simulation, damage, etc... 1 Share this post Link to post Share on other sites