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lv1234

How do respawn player up in the sky when joining or dying in MP server?

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I've been trying to find a way to respawn a player in the sky when he first joins the MP session and when he is killed by an enemy. I've tried airborne respawn but that doesn't work for some reason.

 

any ideas?

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Put a setPos in onplayerRespawn.sqf.

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This is how I do it:

player setPos [0, 0, 1000];
player setFatigue 0;
player enableFatigue false;
player allowDamage false;
player enableSimulation false;

I have this is my client_init file. You can just put it in initPlayerLocal though. Remember to re-enable simulation, damage, etc...

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