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Walter the Wombat

Setting Entire Sides as Captive

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I've got the entirety of my independent forces set to be captive, and I want to have them all be set as non-captives upon a trigger.

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30 minutes ago, Walter the Wombat said:

I've got the entirety of my independent forces set to be captive, and I want to have them all be set as non-captives upon a trigger.

 

Try this:

{_x setCaptive false} forEach (allUnits select {side _x isEqualTo resistance})

Cheers

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