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Thanks for the answer! Is there a way to pause the game if I'm playing alone on a server?

On 1/23/2023 at 11:35 AM, pSiKO said:

 

  Hi!
To play this mission solo, please do the following:

(subscribe to mission on steam or copy the pbo in your mpmisson folder)


- Start Arma3
- go to MULTIPLAYER -> QUICK PLAY -> HOST SERVER
- optional (set a name / and LAN/WAN)
- clic HOST SERVER
- select Island
- select Liberation RX
- PLAY

(the game is saved every 60sec or when you quit)

 

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13 hours ago, gufi_108 said:

Thanks for the answer! Is there a way to pause the game if I'm playing alone on a server?

 

 

I don't think so. (even alt-tab do not really pause the game)
 

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hello i downloaded and uploaded on my server your liberation but with the ace we still have problem when the player it's uncoscius, we can't use the respawn, any solution ?

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4 hours ago, maxkiet90 said:

hello i downloaded and uploaded on my server your liberation but with the ace we still have problem when the player it's uncoscius, we can't use the respawn, any solution ?

 

hi,

yes, I know this issue

 

the latest version (on github) have a "cba_settings.sqf" file already configured to make wound fatal when ace medical is enabled

ace_medical_statemachine_fatalInjuriesPlayer = 0

 

check to not override this setting

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we solve it editing on the pbo editor the description.ext but we now see an other problem the radio tower can't be conquested

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3 hours ago, maxkiet90 said:

we solve it editing on the pbo editor the description.ext but we now see an other problem the radio tower can't be conquested

 

I'm curious, what did you change in description.ext ?

 

to conquer, you must blow the radio tower with explosives

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respawnButton = 1;
 that line in your description.ext his value it's a 0, and thanks for the reply about the radio tower

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On 2/5/2023 at 1:48 PM, maxkiet90 said:

respawnButton = 1;
 that line in your description.ext his value it's a 0, and thanks for the reply about the radio tower

 

ok,

 

I have fixed the 'ace wounded issue' by editing the cba_settings.sqf files

using the ingame respawn button, *may* lead to player initialization issue (you tell me 😉 )

update from github to have the latest fix

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