pSiKO 124 Posted April 8, 2022 hi Ed, I will add the support for the 3cb+bwmod+cwr (i need to download the mod here, will take me some time, slow conexion here !) I tell you when support is done 1 Share this post Link to post Share on other sites
pSiKO 124 Posted April 8, 2022 feature added: - Keep Player score now, players score and permissions can be restored when the map is finish or when the wipe savegame is asked, if "Keep Players Datas" server parameter is enabled. this can be useful, for players not connected enough to rank up or when map is finish too quickly note: player score is capped to GRLIB_perm_tank - Load / Save game add to the admin menu the load/save game feature you can manually load the current game state, (in clipboard), and backup it to a file. and later, paste the backup file and save it in LRX note: all players will be disconnected when you use save game Share this post Link to post Share on other sites
williamle12 5 Posted April 9, 2022 i got this and it basically froze my game this is host by multiplayer > island > map Share this post Link to post Share on other sites
pSiKO 124 Posted April 9, 2022 hi, where did come from the "Ready, waiting for Zues..." that's do not come from lrx retry with untouched pbo and no mod Share this post Link to post Share on other sites
williamle12 5 Posted April 10, 2022 we figure that out that it the mission SQM somehow mess up! the ready waiting for Zeus is just a clientside mod but we found a much bigger problem! ACE medical is completely mess up player need to jump out to lobby and comeback everytime they die to the loadout will not able to get Share this post Link to post Share on other sites
Ed Fox 3 Posted April 11, 2022 And once again an arsenal question. When I use arsenal filters (e.g. for CUP or RHS) items in the array GRLIB_whitelisted_from_arsenal[] are not displayed, i.e. I don't have vanilla items like FirstAidKit,ToolKit. However, the following items are displayed: ItemMap, ItemGPS, ItemRadio ItemCompass ItemWatch. Is this the way it is wanted to be ? Found the solution for this problem: If mod filters are used GRLIB_whitelisted_from_arsenal[] has no effect and you have to use GRLIB_whitelisted_from_arsenal_limited[]. For this for example CP_BAF_DES, RHS_USAF, RHS_AFRF factions this array is missing, therefore the vanilla items (FirstAidKit, etc.) are missing too. Share this post Link to post Share on other sites
pSiKO 124 Posted April 11, 2022 2 hours ago, Ed Fox said: If mod filters are used GRLIB_whitelisted_from_arsenal[] has no effect and you have to use GRLIB_whitelisted_from_arsenal_limited[]. yes that the purpose of this array. (white list items even when filter is enabled) some template need update. (if you have time to fix these faction, i'll be glad to update the mission with your fix) you'll become a master of editing ! 🙂 Share this post Link to post Share on other sites
pSiKO 124 Posted April 11, 2022 feature added: - Squad backup now, the player and his squad are saved on disconnect (including loadout!) they reappear when the player get back - Save Manager rewrite total rewrite, use much less server resources ! - Add dialogue for Seller now player can sell the ammobox content directly - Add Taksistan Shop 2 Share this post Link to post Share on other sites
Ed Fox 3 Posted April 13, 2022 I made some adjustments to various factions and added new factions from "Cold War Rearmed III"-Mod. The ZIP file also contains a ChangeLog. https://drive.google.com/drive/folders/1Z4pzi9bCKAklsrF0v4Hj9aA9icwEiAhH 1 Share this post Link to post Share on other sites
Ed Fox 3 Posted April 15, 2022 I have tested the new version ("13/04/2022") a bit (didicated server with RHS). Selling ammo boxes at the SELL-SHOP works without problems; the large vehicle ammo boxes can only be recycled in the FOB as before (contents cannot be sold). @ the player and his squad are saved on disconnect (including loadout!): unfortunately not - logged out of the server and logged in again and the squad was not there; I also had the start-equipment again (not my last used). Radio-towers no longer need to be blown up ? Share this post Link to post Share on other sites
pSiKO 124 Posted April 15, 2022 thank for reporting no change, Radio-towers still need to be destroyed. saving squad need the player have a save slot (score > 20) and the server must be running since 5minutes if everything work as expected, you should see, in the server log 20:34:30 "--- LRX: Cleanup player pSiKO (xxxxxuidxxxxxx)" 20:34:30 "--- LRX Squad Player pSiKO Saved at 616.961 " Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 Radio-Tower blast: works as always, no idea why it worked on the first test without blasting (maybe it already exploded and respawned afterwards). Since I used the admin menu to get the needed points I thought I had enough points. Unfortunately not, I had to "manually" have 20 kills for the squad save function to work - at least a part of. After logging out and logging back in to the server my old equipment was back, unfortunately there is no trace of my squad ? I have uploaded the RPT file. Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 6 hours ago, Ed Fox said: Radio-Tower blast: works as always, no idea why it worked on the first test without blasting (maybe it already exploded and respawned afterwards). Since I used the admin menu to get the needed points I thought I had enough points. Unfortunately not, I had to "manually" have 20 kills for the squad save function to work - at least a part of. After logging out and logging back in to the server my old equipment was back, unfortunately there is no trace of my squad ? I have uploaded the RPT file. hi, admin 'add score' and 'manual' kill should do the same (player score update) send me the rpt file by discord if you want Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 Sorry (no experience with Discord), can you download the RPT from my cloud - THX.https://drive.google.com/drive/folders/1Z4pzi9bCKAklsrF0v4Hj9aA9icwEiAhH Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 ok, as I told you, the server MUST be up for 5 minutes (300 sec) "--- LRX Squad Player Z@Warrior Saved at 107.463 " you don't wait enough, look on map (bottom left) to see uptime the "save player load" on exit fire, but server save not fire because of timer Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 that could not be (look at the time-stamp) - server runs about 90 minutes ? 8:55:26 "--- LRX: Cleanup player Z@Warrior (76561198026621074)" 8:55:26 "--- LRX Squad Player Z@Warrior Saved at 3335.75 " 8:55:26 "--- LRX Save start at 3335.75" 8:55:26 "--- LRX Save finish at 3335.75" 8:55:27 "Side Mission1 failed: Sunken Supplies" Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 2 minutes ago, Ed Fox said: that could not be (look at the time-stamp) - server runs about 90 minutes ? nope ! 9:26:26 "--- Init start ---" 9:28:16 "--- LRX: Cleanup player Z@Warrior (xxxuidxxxx)" in many debug string the number after "at" is the time elapsed from the server start Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 btw, it seem work at 8:55 8:55:26 "--- LRX: Cleanup player Z@Warrior (xxxuidxxx)" 8:55:26 "--- LRX Squad Player Z@Warrior Saved at 3335.75 " 8:55:26 "--- LRX Save start at 3335.75" 8:55:26 "--- LRX Save finish at 3335.75" Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 Yes, but after I re-entered the server (I was in the lobby), I had only my old equipment, but the squad was not there. 8:55:37 "--- Liberation RX by pSiKO ---" 8:55:37 "Build date: 13/04/2022" 8:55:37 "--- Init start ---" Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 unfortunately, there is no debug on client side (when loading squad) the only hint is : systemChat "-------- Loading Squad Backup --------"; btw, I've just rebuild the pbo, please update to the latest version. there was some fix on this feature Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 ok - i will test again... Share this post Link to post Share on other sites
Ed Fox 3 Posted April 16, 2022 Re-entering the server the equipment was present again but no squad present. Uploaded new PRT. Share this post Link to post Share on other sites
pSiKO 124 Posted April 16, 2022 everything seems ok ! that strange ! could you exec this call on Server via the admin console [1] execVM "scripts\shared\diag_debug.sqf Share this post Link to post Share on other sites
justyilnibbio 0 Posted April 18, 2022 hi guys, I have a problem that I don't understand, every time I create one or more AI they disappear after less than a couple of minutes, all of them, even if I create 5, after a few minutes they all disappear one by one, on classical liberation I don't It happens Share this post Link to post Share on other sites
J.Phillips 1 Posted April 18, 2022 I have been loving this mission, but we cannot figure out how to change the enemy time. How do we change the type of enemy? I found it finally. I feel the dumb... 1 Share this post Link to post Share on other sites