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Odd Layers.cfg behavior

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Having an odd issue with terrain builder when attempting to rebuild terrain,

 

In my layers.cfg I have the following lines

class Layers
{
	class Tropical_Sand
	{
		texture = "";
		material = "DIL\IwoDurp\Data\Tropical_Sand.rvmat";
	};
};
 
class Legend
{
	picture = "maplegend.png";
 
	class Colors
	{
		Tropical_Sand[] = {{ 230, 230, 120 }};
	};
};

This does not work and I get the following error

bool ClayerRvmatCFG::Open(const char* filename = "\DIL\IwoDurp\Data\Tropical_Sand.rvmat") cannot be opened...

 

However the below lines work just fine

class Layers
{
	class Tropical_Sand
	{
		texture = "";
		material = "P:\DIL\IwoDurp\Data\Tropical_Sand.rvmat";
	};
};
 
class Legend
{
	picture = "P:\maplegend.png";
 
	class Colors
	{
		Tropical_Sand[] = {{ 230, 230, 120 }};
	};
};

The only thing I do differently is specify the P: drive.

Bulldozer and terrain builder stop throwing errors but I cant pack this as it has the drive letter in it.

This error began to occur after the power tripped to my computer.

 

Anyone have any ideas?

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Resolved issue by uninstalling EVERYTHING related to arma 3 tools and tried again. Working fine now

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