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feldmaus

ACE Medical set several wounds to patient

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Hello,

 

how to set several specific type of wounds to a Patient, to one body part?

 

I am using the following line,

[Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit;

 

but i can only add 1 wound. Even when i make this,

[Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit;

[Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit;

[Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit;

 

i only get 1 wound.

 

And the second Problem is, that the wound i add to the patient seems to be a random type. I need specific wounds not random type of wounds.

 

cheers

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