feldmaus 10 Posted May 23, 2018 Hello, how to set several specific type of wounds to a Patient, to one body part? I am using the following line, [Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit; but i can only add 1 wound. Even when i make this, [Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit; [Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit; [Zivilist, 1.0, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit; i only get 1 wound. And the second Problem is, that the wound i add to the patient seems to be a random type. I need specific wounds not random type of wounds. cheers Share this post Link to post Share on other sites
Mr H. 400 Posted May 23, 2018 everything is explained here (I wonder why they didn't put it on the ace framework page):https://code.clearbackblast.com/snippets/58 Share this post Link to post Share on other sites