LordJarhead 1725 Posted May 28, 2018 Thanks @Grumpy Old Man JSRS Soundmod - 6.18.05BETA_5 Changes: Tweaks - Tweaked Framework got updated with new stereo panners - Tweaked All explosions cause a shockwave sound when close and in direct sight (WIP) - Tweaked Huge explosions cause a drastic echo reflection and a huge explosion tail for giant distances (WIP) - Twealed Increased Volume for all explosions - Tweaked Reloading volumes Fixes - Fixed Some explosion volumes where over the top LJ 2 1 Share this post Link to post Share on other sites
LordJarhead 1725 Posted May 29, 2018 JSRS Soundmod - 6.18.05BETA_6 Changes:Tweaks - Tweaked Explosion sounds on variuos distances, increased punch and volume - Tweaked Added distortion to short explosions and made them way louder - Tweaked Overall punchier reflections for explosions - Tweaked Overall rain appearance, heavy rain is needs highest rain value Additions - Added New debris sounds for 'houses' areas - Added Revised vehicle debris sounds - Added New thunder sounds LJ 6 1 Share this post Link to post Share on other sites
Steve 161st 26 Posted June 4, 2018 Absolutely love JSRS and am an even bigger fan of the new Beta! It seems the supersonic bullet cracks are a hot topic for discussion... I'm sure you'll already have good reference material but for what it's worth, these two links are very much along the lines of how I remember things: https://www.youtube.com/watch?v=d-Fu_4iDOLQ https://www.youtube.com/watch?v=hdzdXExRrSM Arguably, these go against the general trend for wanting the cracks to have more base. I'm finding rounds have to be very close before getting this kind of effect with JSRS Beta and it tends to be more of 'pop' than a crack. I think this is the one area where I prefer the 'current' JSRS to the new Beta. However, as you've pointed out many times, these things are very subjective and what one person prefers will not suit everyone. I'm sure however you tweak (or not!) supersonic cracks, the end product will be superb. Just thought I'd send the links in case they are in any way useful. Keep up the great work! 1 Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted June 10, 2018 Made another comparison. Vanilla, JSRS, JSRS + Enhanced Soundscape, JSRS beta v6. Enjoy 4 1 Share this post Link to post Share on other sites
LordJarhead 1725 Posted June 21, 2018 New and probably the last update ahead! I'll move everything over to the main version once this version's said to work well: JSRS Soundmod - 6.18.05BETA_7 Changes: Tweaks - Tweaked Soniccracks and bullet snaps got improved - Tweaked Overal explosion volumes and distances - Tweaked Explosion reflections for forests, houses and meadows - Tweaked Overall movement sounds, volume and distances - Tweaked Movement sounds for various surfaces got improved - Tweaked Overall nature soundscape got tiny tweaks - Tweaked Each surface has a different volume, forest or grass is way louder than solid road or even a carpet - Tweaked Running through bushes cause louder sounds now - Tweaked Vegetation noises are now way more random - Tweaked Silenced weapon firing got improved - Tweaked Handheld weapons cause louder and sharper reflections - Tweaked Improved weapon tails when in the open - Tweaked Explosion debris is more precise to where the explosion appears - Tweaked Overall distance weapon sounds to better spot the location of the shooter - Tweaked All weapon sounds have a sharp atteck curve, more popping sounds - Tweaked Click before the shot got improved and slightly displaced - Tweaked Some reloading sounds where too loud Fixes - Fixed Mortar explosions were too loud - Fixed Some explosions caused sound stuttering - Fixed Birds react to weapon firing and warfare - Fixed NormalEXT surface was using wrong surface movement sounds - Fixed Some thunder noises where way too loud Additions - Added New debris sounds for explosions - Added Close explosion shockwave sounds - Added New sounds for running through bushes, foliage - Added New crawling sounds - Added New wind sounds for low and high wind speeds - Added New tiny details to silenced weapon firing (weapon shaking) - Added New reflection sounds to handheld weapons - Added New vehicle attenuation filters and 3d processors - Added New shorter weapon closure sounds (tiny click before shot) Still uploading, takes a couple of minutes! LJ 5 Share this post Link to post Share on other sites
Idun 4 Posted June 21, 2018 Tested most of the handheld weapons, they all sound great. Explosions are superb as well. The SPMG, AK74U, Zafir and the MAR-10 i think I like the most, really immersive and satisfying sounds. Will give it a more thorough inspection this weekend. Thanks for your work, much appreciated. 1 Share this post Link to post Share on other sites
LordJarhead 1725 Posted June 21, 2018 34 minutes ago, Idun said: Tested most of the handheld weapons, they all sound great. Explosions are superb as well. The SPMG, AK74U, Zafir and the MAR-10 i think I like the most, really immersive and satisfying sounds. Will give it a more thorough inspection this weekend. Thanks for your work, much appreciated. Cool, thanks :) Let me know what else you may find! I aim for the upcoming weekend to mover over to main version with this and get it set in stone. LJ Share this post Link to post Share on other sites
Idun 4 Posted June 21, 2018 Very glad to hear it. I've spent some more hours in-game now, this update was amazing, still haven't tried aircraft's but just about everything else. The Coaxial 7.62 in third person sounds so realistic, fantastic sound. Main cannons sounds spot on. HMG and GMH are perfect All bullet cracks and distant fire are great Mortar/Artillery and explosives are perfect. When it comes to firearms I still favor the sounds of the SPMG, AK74u, and the Zafir, The P07, PM and Rook came out really well also, very distinct/crisp "pop's", sounds so freaking good. I have to say the SPMG stands out as the greatest sound I've heard, so crisp, clear and punchy. I really like the TRG, think it could stand just a little bit more bass maybe, same with Protector and MAR-10. They all sound fantastic, but they lack that lovely thud that above listed weapons posses. Lastly I think the rest of the firearms, if you were to tweak them, should take inspiration from the weapons I listed above. Really think you nailed those sounds, ArmA has never sounded this good before if you ask me. I hope the criticism lands in good soil and that what i wrote makes some sort of sense at least. Also, will the RHS/NIARMS/SMA work again with JSRS Beta when it's done or will you be updating those sounds as well? Again thank's for your work and for sharing with the rest of us. 1 1 Share this post Link to post Share on other sites
LordJarhead 1725 Posted June 21, 2018 1 hour ago, Idun said: Very glad to hear it. I've spent some more hours in-game now, this update was amazing, still haven't tried aircraft's but just about everything else. The Coaxial 7.62 in third person sounds so realistic, fantastic sound. Main cannons sounds spot on. HMG and GMH are perfect All bullet cracks and distant fire are great Mortar/Artillery and explosives are perfect. When it comes to firearms I still favor the sounds of the SPMG, AK74u, and the Zafir, The P07, PM and Rook came out really well also, very distinct/crisp "pop's", sounds so freaking good. I have to say the SPMG stands out as the greatest sound I've heard, so crisp, clear and punchy. I really like the TRG, think it could stand just a little bit more bass maybe, same with Protector and MAR-10. They all sound fantastic, but they lack that lovely thud that above listed weapons posses. Lastly I think the rest of the firearms, if you were to tweak them, should take inspiration from the weapons I listed above. Really think you nailed those sounds, ArmA has never sounded this good before if you ask me. I hope the criticism lands in good soil and that what i wrote makes some sort of sense at least. Also, will the RHS/NIARMS/SMA work again with JSRS Beta when it's done or will you be updating those sounds as well? Again thank's for your work and for sharing with the rest of us. Thank you for your time and feedback. I tried to make the weapons a little more popping and sharp. Guess that worked out well so far. My personal favorite is the PM 9mm tho, it's my favorite pistol sound and you won't believe how hard it can be if you want to make something 'similar' without sounding the same :( but the P07 and Rook40 are 'ok' I guess. Well all the other add-ons should work fine with this beta, talking about the JSRS support for those named mods. The internal structure of the beta and the main mod are the same so everything works fine together. I might need to work on the sounds for them as well. Especially the reloading sounds of the rhs m16, m4 and freakingly' the AK's could need a new sound in my eyes. LJ 2 Share this post Link to post Share on other sites
Steve 161st 26 Posted June 21, 2018 Really, really like the latest updates! Thanks so much for your hard work Share this post Link to post Share on other sites
MrFies 20 Posted June 24, 2018 please release it to the main version ;D its really nice 1 Share this post Link to post Share on other sites
LordJarhead 1725 Posted June 29, 2018 All changes went over to main build. Mods can close this thread, please! LJ 1 Share this post Link to post Share on other sites