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referancing pilotCamera for scripting

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if I had the darter I could lock the camera simply by doing-

_uav lockCameraTo [(screenToworld [0.5,0.5]), [0]];

and if I wanted to show an on screen PIP of the uav feed I create a camera object and place it like this-

_cam attachTo [_uav, [0,0,0], "PiP0_pos"];

how can I do both of these for the pilotCamera found on planes in the new jets DLC? Thanks guys.



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