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B7DHlpL7Iqe7bc3cxZTzkiyaCIoFtQNNi10Kd_RA

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Assets seen in these images are just a sample of what is included, NOT the entire content!

Everything shown is still work-in-progress, NOT the final content!

 

Details:

Coming Soon...

For now I'll at least share what the main components of this mod will be made up of:

  • USP_Gear_Acc (Accessories; GPS, wristmap, etc)
  • USP_Gear_Body (Uniforms; pretty much just uniforms)
  • USP_Gear_Core (Core; required by all modules to function)
  • USP_Gear_Face (Facewear; shades, balaclavas, cool stuff, etc)
  • USP_Gear_Head (Headgear; helmets, caps, etc)
  • USP_Gear_Nvg (You guessed it)
  • USP_Gear_Pack (Backpacks; mostly stuff that goes on the back)
  • USP_Gear_Vest (Body armor; whether you wanna go rambo or snake, we got it all)

 

Each module is standalone, and only requires the USP_Gear_Core (included) to function.

 

Required Addons: None

Signed: Most likely, and server key should be there.

 

Overview:

I'll try to keep this brief. Overall, this mod has been long in the making, even before any progress pics started popping up for it. I've owned and played the whole Arma series, back to OFP, and remained a pretty dedicated fan since the start. Never did anything more than play with scripting and develop missions/scenarios up until Arma 3, which is when I first decided to really get into modding. Started out small, messing around with patches and markers, and then I began playing with retextures as a first step into working on a full units/gear mod. Got good and far along with that, but never really mentioned it or made a release since I have a bad habit of always wanting to pack in more before going public. Then I met Hawaiian (Will) and he taught me everything he could, and shit hit the fan from there. Started messing with models, building up the foundation for a gear mod with what I could from A2 assets. Eduardo (Carlos) right by my side from the beginning, always pushing me and encouraging progress, doing everything he can to learn and help where possible. Enter Sahio, the team modeller with incredible talent, shit explodes from there. So now we have this here, a gear pack that is steadily expanding to create as much authentic assets as we can...or until we get bored. Including tons of variety, hiddenSelections, various camo/texture patterns, and the largest collection of vests/plate carriers available. Why? Because we like creating new things and adding as much variety as we can to the game. 

 

Last thing I wanna say is, I can't stress enough the workload ahead. We are a very small team and even though our modeller is a speed demon, the rest beyond that will take time. So bottom line, be patient, I want this stuff ingame as much as anyone.

 

I'll update everything with more info soon, mainly just wanted to get the thread up so I can stop posting unrelated things to the Rangers thread.

 

Current Assets:

As always, everything shown here is WIP and subject to change. Somes items still aren't shown yet, so this list will be updated as new assets are added.

 

Accessories:

Spoiler

xDoAW6b8Dy3VsJ1XLCeDazQ_dAX9ihkgc4dO4HZyT4se1vzPfPIHfIGnxp2Yy60b6jSQ7-ruqXisNTkg

8LCmnMXbJy_SXuLvok1g7tRoBj_BMjAU28WdFdY9

UJBgNdOkNBnA2LJA9bMooidkBuSCyV0rjoFJBXfO

TF33VQ5TylgBqrD11Ymt1s6BGNq5qTqmiPnsBeif

OF5xbK_EhjslYDWgfYZepHe0Erm38F1PruY9L_CE

4iwERWqaikZPpCODPf1rfV7hPEDB-X4B9NA65DYJ

eS11Kk1sKGPSBIlJiZJx2-f9PDWUXncZV9anIrEh

fE2eAKqQbij-735u1WeDcxOCOkxS57G8BKL1uO8n

hzmFmDm9Iv1bgcEYZAbJZFP0eWAcqkm_Fnq0xVyLsbCPUY1Z9CW3_m7-6f81z5BleSkzNPL7g93d2Nun

s5KiN75NqnnIq1p4EY7BfOWGgAb9Xj0037PHkLti

_sp27utCiPPUrhSTZeRSUPhHUJ9_AcVQBzJXWlXHPQEkuNtigcLoWCjqRdtNzxP7Y3Uy7fmYYZamLyDs

Xb3_EuNFRZlqTkViduhRRkQoAAxb4NolkftymYag

3W8ZhDRHMmHeQl8afrSnc5iG2kAnJgbrQ2Xniu46

U1Q0Vrh5n-J_deja-z_XYaBCMF0vFb5nI1Jvd8Ny

 

Facewear:

Spoiler

ASA4rEMjH65Xx8Eg80SQ7A1oSbjcyZ280phb1fGmiP6HqA6.png

Pti-pFlRL9x8hXNonmU78tMiwZhOpPnL71wbqRWg

oPSLRhSCHT8SuFBSz60PkjrcBpfH96vOcJbZz_Ua2jLt5nF5FmMy5942HjkfspkyY1sW0fHrefunZdUO9KJvK4oRLDA_8yAJqsi4zNqyEsXpIIfhz-YIe61amlN3KIj2z3YMkuDnherBfvgzjgvjJ15y9hG_dvdT

 

Headgear:

Spoiler

Ben7LOS.pngcIlFWm9.pngjhXX7kV.pngypQt4Dj.pngqZhdyqL.pngbLLCGld.pngdN2P7I3.pngx4KSNTe.png

61UhBfA.png

ScifdFQ.png

iU8IwWd.png

bcK9YXO.png

J2460d4.png5Xc2sHl.png

K0TIwW9.png

 

NVG:

Spoiler

VWU9O5Se6qaFSipBlfknSFnon4R2b3LE86nlZKpprCMHCQBDisWwNBwM2U5rOrXZ-XosyQQlHs_gQHZz

LLVDKhEVYMsuvKOIHyG583chTVo0ySKOrIiukZzl

oCgoSOHuYW73_JSPmVyOfBOiyJsKlAp9OQ8qx7JH

 

Packs:

Spoiler

cDzg9KWXBHtOKDIDuXP1rCuSceHOhZMbCbZjWhqf1QYbH17eg3xfoIwHtOh42467A3paO9RGsMt1NG2GgLik0emDFF_4Ulsjy3aL4bMW5m3-2fT3C8RumTDhE7H3CPGAixwJsAPD52y707tJt2W0JuosFF-j1VBJ

RY75QUnlqDE_0CSdu6BLuKaJxjHdcqB7QyInhduZ

f-OaBU5GOlQRLeNyD0tor0rNCYnv4EukDTbnzqEq

 

Uniforms:

Spoiler

6KQuNXe.png

XPC5s4p.png

3P0Vvib.pngZCuvH0H.png

wDQmrbN.pngSPcGM4p.pngzPH7qbV.png

 

Vests:

Spoiler

aycr6Ag.png

F6BkAOU.png

m400wBs.png

BnJNeDF.pngozvXuib.pngmN2wMVP.png8PNKzHB.pngYOLbFIf.pngBRDQEg9.pngp9fFoFt.pngfp6de1p.png

kv14yHC.pngIgqEeVD.pngW3CFp1R.pnghO2tkOa.pngU9rq1sm.png

76T5P8o.png

fuTT7pO.pngq5u5O1O.pngtuNicJ9.pngFQ0gWNh.png

EJAOLiP.png

xolJrw0.png

D0Htcf5.png

WhVErBl.png

 

Future Assets:

Everything. No but seriously, we have a pretty lengthy list of 'planned' assets, but that's not to say all of them will get done. We're constantly adding to the list so we'll just see how much gets completed in the end. Just to name a few items, we have things like balaclavas, shemaghs, coveralls, beards, amphibious gear, para gear, and much more in the planning. May create a more solid list of our future-plans as we get further along, so stay tuned.

 

FAQ:

Q: When will this mod be released? ETA?

A: Obviously when it's done.

 

Q: Do you take requests?

A: Absolutely. Not that we will accept all requests, but definitely consider them.

 

Q: Is there any focus or direction that is planned for the gear? US only?

A: Not entirely, pretty much adding anything that interests us for the most part.

 

Q: Why make so many assets that have already been done before?

A: Well to make an all-in-one gear pack, it's what we all want right?

 

Q: Any plans to work on weapons or vehicles at some point?

A: Not at the moment, hands are full.

 

Q: How are you able to pump out new asset models so fast?

A: The Dream Team©

 

Q: Will this mod be made open-source so assets can be used in other projects?

A: Possibly upon request. (This only applies to assets created by Sahio.)

 

Dev Team:

Here's the team making all of this happen. We are a small, dedicated group and always open to experienced help from anyone wishing to get involved.

  • Siege-A (Team lead. Model edits, config, UVs, textures, basically everything needed to get the stuff ingame and working.)
  • OMA (3D Modeler. Created a footprint in the Arma community too big to fill.)
  • Krogar (3D Modeler. A master of the art whom has joined us on our crusade.)
  • Carlos (Team Assist. Filling in the gaps anywhere needed to keep progress moving forward.)

 

Contributors:

Thanks to these guys, this mod has some awesome new upgrades on the way. Helping pave the way to what's looking to be the greatest gear mod ever.

  • Warden_1 (The one responsible for helping initiate the new ideas, methods, skills, and assets that have taken the mod to the next level.)
  • Ardvarkdb (Another legend in the community that has stepped in to contribute his own skills and assets to the mix.)
  • Sabre (The texture master has even offered to assist with a few items to further top things off.)
  • Zeealex (Offering her expert assistance to the team where possible, as well as throwing in a few goodies.)
  • NissanLawyer (A community modeler that wished to join the party and has been contributing some impressive work.)
  • Lyy Amao (Another community texture artist that has come to provide some assistance.)

 

Credits and Thanks:

If I missed anyone here, I do apologize, I will be further updating this thread and will get everything situated in good time.

  • OMA (The pro behind the scenes that helped kick off things with a bang.)
  • Carlos (Kept the motivation going to see this to the end, and lending a hand in whatever he can.)
  • Krogar (Offering his time and skills to us to help expand things even further.)
  • Hawaiian (This guy is to thank for helping get all of this started. Many, many thanks brother, I hope you are well.)
  • Cunico (Giving permission to use many of his high quality assets.)
  • Lennard (Allowing use of his excellent model assets.)
  • DaveGary (Even in A3, some top-notch assets.)
  • RoadRunner (Allowing use of his awesome boot textures.)
  • Syncing (Awesome GPS model.)
  • Adacas (Allowing access to his amazing model library, even though only items from the Ranger mod have been used so far.)
  • Fritts (Helped us out wherever he could and wouldn't let us forget how great BF2142 was.)
  • Yogensia (Some great models/textures for the Fasthawk and Ice Axe.)
  • Bohemia Interactive (For bringing us the best milsim game series ever and for making the A2 assets open-source.)
  • Patron Supporters (This means a great deal to us and can't thank you guys enough for your support.)
    • Alexander Hofmann
    • BLACKOUT6IX
    • Blain Mundt
    • Fetus
    • Grimnir25
    • Hvymtal
    • Joshua Crosby
    • Lucas Fritts
    • Oskar Hassel
    • Pix
    • Sparksy
    • Switchfoot

 

Enjoy the work you see? Care to support OMA so he can continue bringing us all these great new assets? Here's how:

zmgl7i8.png

 

Just wanting to stare at some beautiful renders of things as they're made? Check it out:

WgQQw4O.png

 

Wanna join our channel so you can get in on the discussions? Here ya go:

WXV3pp6.png

 

Trying to just have a browse through all the WIP that has been done in the mod so far? Look no further:

Mppk6zx.png

 

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Looks great bro. Good luck, I wish you and your team much success. 

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Really looking forward to this. Good to see some Aussie content from Plat-a-tac. Keep up the good work.

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Interested to see how the PSQ-20 turns out. Do you think you'll be able to get a realistic enough representation of what a user would see IRL?

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Amazing work guys!!

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Lookin' good, can't wait to see more :3

 

10 minutes ago, omL said:

Interested to see how the PSQ-20 turns out. Do you think you'll be able to get a realistic enough representation of what a user would see IRL?


I don't think NV and FLIR fusion is possible in A3 but heck, who knows I hope there is a god-amongst-men out there who can make it happen

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Heroic, it all looks beautiful, cannot wait to play dress up! Much love to you guys for your hard work and dedication!

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8 hours ago, BLACKOUT6IX said:

The gear mod to conquer all gear mods

 

Well I wouldn't quite say that.....but maybe.

 

2 hours ago, wansec_6 said:

Good to see some Aussie content from Plat-a-tac.

 

You can thank Lennard for that one. But on that note, we aren't planning to only focus on US based gear...so can definitely expect to see some broader coverage overtime.

 

1 hour ago, omL said:

Interested to see how the PSQ-20 turns out. Do you think you'll be able to get a realistic enough representation of what a user would see IRL?

 

I'm definitely gonna try everything I know to give the NVG's a realistic interface. If I can't successfully accomplish it, I'll seek help and see if anyone out there can assist with this. Surely the PSQ-20 would be a challenge, representing the NV and thermals, but we will definitely try.

 

To everyone else, thank you for the comments, it is very much appreciated and keeps us motivated to continue making progress.

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Hi guys! first of all I just to congratulate you all for your work! 
Since you guys are open to requests here goes mine: Are you considering doing some Uk Cammos (WoodDPM/DesertDPM)? I think it would be a nice addition since there´s allot of US in Arma community but not so many UK forces like SAS/SBS etc... Thank you

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18 minutes ago, FZE said:

Are you considering doing some Uk Cammos (WoodDPM/DesertDPM)? I think it would be a nice addition since there´s allot of US in Arma community but not so many UK forces like SAS/SBS etc... Thank you

 

I would have no problem with that at all. British forces is something that we've been very interested in expanding on for just the reason you mentioned. So personally, I'm hoping to provide any assets that relate to them in DPM and MTP variants. And most gear will be fully open to community retextures in case certain other patterns aren't included. 

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seal-of-approval.jpg

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Okay, now that we're pretty well situated, back to business. Here we are with a preview of the GPNVG-18 flipped up:

 

Qmq1vLu.png

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this is frickin wild. amazing work here. its really cool to see the IOTV, IMTV and ISPC, was not expecting those. makes me wonder about some of the more OG regular forces gear like the original MTV and OTV. and I can't even think of any other plate carriers worth mentioning except like maybe the tt fight light or the bae rbav, though I have a feeling sahio, the absolute madman, will come up with something anyways. this is one hell of a project here and though there's a long road ahead, but it'll be well worth the effort and well worth the wait. this is going to knock everything else out of the water.

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Bruh.

BRUH.

BRUH.

3 words-

 

Private.

Military.

Contractors.

 

That's all I can see man, every one of em kitted out, ready to rock it in Chenarus, Zargabad, Altis, wherever.

And that one guy in the back with the RPG on his back and the .308 rifle in his arm dressed like a bush.

It's gonna be a reality man, all this new gear is gonna bring in so much variety.

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16 hours ago, Siege-A said:

Okay, now that we're pretty well situated, back to business. Here we are with a preview of the GPNVG-18 flipped up:

 

Qmq1vLu.png

 

Please bring that mask up over the nose. I don't know why that became a thing in ArmA, but it isn't a thing in real life. I'm pretty sure you would have a hard time finding pictures of war fighters wearing a mask under their nose like that in real life.

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21 minutes ago, montgomery said:

 

Please bring that mask up over the nose. I don't know why that became a thing in ArmA, but it isn't a thing in real life. I'm pretty sure you would have a hard time finding pictures of war fighters wearing a mask under their nose like that in real life.

It's not just an arma thing

 

 


Task_Force_Police_officer_in_Sweden.jpg

 

SWAT_team_prepared_(4132135578).jpg

 

22_main_new.1485725512.jpg

 

sealscares.jpg

 

 

 

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On 4/15/2018 at 12:21 PM, montgomery said:

Please bring that mask up over the nose. I don't know why that became a thing in ArmA, but it isn't a thing in real life.

 

On 4/15/2018 at 12:33 PM, Alex150201 said:

It's not just an arma thing

 

The one in the pic that we're currently using is from the Rangers mod, created by Adacas. We already have plans to create some newly modeled balaclavas, just haven't gotten around to it yet, so these are more or less placeholders for now. I agree with both sides of the argument, they are definitely seen more in police/law enforcement than military use. So in the end, we will keep this style included, but also have newer ones on the way. I went ahead and did some adjustments on this one for a temporary fix for now.

 

I messed around a bit with the PSQ-20 model, getting it scaled/positioned, as well as some other items. There is alot of things about this pic that are incorrect, so keep in mind this was only to get certain things scaled correctly...they will be fine tuned afterwards. Still gotta make a cover for the fasthawk, get the ratchet strap on the helmet adjusted correctly, arc adapters adjusted, etc etc. 

 

One more important thing that I wanted to mention to everyone, we have set up a Patreon donation page for Sahio and would like to share a bit of info on that. The account is directly tied to Sahio, and all donations will go to him solely. He is a young guy with a strong future ahead of him, and currently being unemployed, things are a struggle for him. This is his goal in life, and his passion, so he spends the majority of his time creating models, not only for this project, but also his own personal works. The guy is willing to bring anything we can dream of into a possibility in Arma, and all that he asks is a little support to help him continue making all of this possible. As always, donations aren't required, and is fully at your own discretion...but it would make a hell of a difference to someone that it could help. I chose not to take any portion of the money earned for myself, as I'm currently in a decent living situation, career, wife/kids, and have always treated this as a hobby, nothing more. But for him this is more than just a hobby, it's a career path, and I'm willing to support him as much as I can.

 

For anyone interested in having a look, I will provide a link here and update the OP with it. Thanks. 

zmgl7i8.png

 

 

J1KObbt.png

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images?q=tbn:ANd9GcR_UAvuW1gJF4N_IwWGyKC

Some people need to speak less, and research more.

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As a glasses-wearer and motorcyclist BADASS BIKER HURR ANGRY FACE, I can absolutely affirm that wearing balaclavas under the nose is indeed a Thing(tm). Especially in cold weather, it will fog up your glasses like crazy

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As a former soldier in the U.S. Army stationed in ALASKA for 3 years I can say that wearing a balaclava under your nose IS NOT something normally done.

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SOG Fasthawk and DMM Ice Axe (model/textures by Yogensia) added to the OP:

emOizZz.pngkMUuxmV.png

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20 minutes ago, montgomery said:

As a former soldier in the U.S. Army stationed in ALASKA for 3 years I can say that wearing a balaclava under your nose IS NOT something normally done.

 

As with most non regulated itemsin the military it's a personal choice on how it's worn. Let's just leave to the modders choice.

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it also depends on why you're wearing the balaclava. in alaska where you probably want to avoid losing your nose to the cold, theres a good chance you are going to have the balaclava up for the sake of keeping warm and fending off frostbite. in germany or something where you're a counter-terrorism specialist and you want to avoid having your identity exposed and your family murdered, theres a good chance you are going to have the balaclava down for the sake of concealment (or just looking cool) without obstructing the airway.

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