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Compilation List of my GF Scripts

 

by

 

GEORGE FLOROS [GR]

 

 

Credits & Thanks:

Thanks to All script contributors
Thanks to everyone who tries to do the best for this game!
Thanks to BIS for such a great platform .
Thanks to BIS Community and BIS Community Forums .
Thanks to Armaholic Community and Forums .

 

 

 

Below are the links and the download button , for every of my available GF Scripts .

This list , will always be up to date.

 

For anything that you might want , feel free to ask , if it's possible to do something for this ,

after all the arma series generally , has a good and helpfull community!

 

Thank you Guys , for the whole support !

 

and off course  . . .  have FUN !

 

On 14/5/2018 at 2:17 PM, GEORGE FLOROS GR said:

For any news that you have for your missions and for anyone who is using my scripts ,

this topic is always welcome to share info - advertising and news 

(  photos , videos , disscussion , etc )

 

 

Thanks again everyone for using my Scripts !

 

 

On 30/8/2018 at 11:00 PM, GEORGE FLOROS GR said:
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This list , will always be up to date.

Links and the download button , for every of my available GF Scripts .

 

Thank you Guys , for the whole support !

 

and off course  . . .  have FUN !

 

 

 

 

also . . .

ABOUT GF 's

 

vPmQmWypRuOoYlTrJ-Glpw.jpg

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Hey man, what about your "replace tree" script???

Is this still working?

Spoiler

//replacement tree script by GEORGE FLOROS GR;
if (!isServer) then {

private _repleacearray = [

	["t_BroussonetiaP1s_F.p3d", "CUP_b_betula2w_summer", 0],//CUP_les_singlestrom_b
	["t_FicusB1s_F.p3d", "CUP_hrusen2", 0],              
	["t_FicusB2s_F.p3d", "CUP_str_javor", 0],
	["t_FraxinusAV2s_F.p3d", "CUP_t_PistaciaL2s_EP1", 0],
	["t_OleaE1s_F.p3d", "CUP_les_singlestrom", 0], //CUP_t_picea3f	CUP_les_singlestrom
	["t_OleaE2s_F.p3d", "CUP_str_fikovnik2", 0], 			   
	["t_PhoenixC1s_F.p3d", "CUP_misc_BrokenSpruce_PMC", 0], 
	["t_PhoenixC3s_F.p3d", "CUP_misc_TorzoTree_PMC", 0],//CUP_DD_borovice02
	["t_PinusP3s_F.p3d", "CUP_t_picea3f", 0],  //CUP_DD_borovice
	["t_PinusS1s_F.p3d", "CUP_t_picea2s", 0], 
	["t_PinusS2s_b_F.p3d", "Land_HelipadEmpty_F", 0], // *No trees  //CUP_t_PinusS3s_EP1
	["t_PinusS2s_F.p3d", "Land_HelipadEmpty_F", 0] // *No trees  //CUP_t_PinusE2s_EP1
	["t_poplar2f_dead_F.p3d", "CUP_Smrk_maly", 0],  //  CUP_t_picea1s
	["t_PopulusN3s_F.p3d", "CUP_str_vrba", 0], //CUP_Smrk_siroky
	["t_QuercusIR2s_F.p3d", "CUP_str_liskac", 0] 
];


{
	private _a = ((getModelInfo _x) select 0);
	private _c = _repleacearray select {_a == _x select 0};
	
	if !( _c isEqualTo []) then {
	
		private _b = ((getModelInfo _x) select 1);
		private _replacetree = ([(_c select 0) select 1] call BIS_fnc_simpleObjectData) select 1;
		private _directionOffset = (_c select 0) select 2;

		private _position = getPosWorld _x;
		private _vectorDirUp = [vectorDir _x, vectorUp _x];

		
		 
		hideObjectGlobal  _x;
		private _simpletree = createSimpleObject [_replacetree, _position];
		_simpletree setVectorDirAndUp _vectorDirUp;
		_simpletree setDir (getdir _simpletree) + _directionOffset;
		_simpletree enableSimulationGlobal false;
		
		systemchat format["getModelInfo: %1     getPosWorld: %2     replacing tree ",getModelInfo _x, getPosWorld _x,  _x];	

	};

		
} forEach nearestTerrainObjects 
	[
		[worldSize/2, worldSize/2], 
		["Tree"], ["Tree","Bush"],
		worldSize, 
		false
	];
};

hint "Replacing_trees_script done";

 

 

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1 hour ago, zagor64bz said:

Hey man, what about your "replace tree" script???

 

it's working good but it's not a published one..!

 

This is why i did't add this.

<< now i assume is hould also create a non published script topic ! >>

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3 minutes ago, GEORGE FLOROS GR said:

it's working good but it's not a published one..!

 

This is why i did't add this.

Ops..really sorry man...I didn't even realise I made one of my f*ckups....SORRY!

 

5 minutes ago, GEORGE FLOROS GR said:

<< now i assume is hould also create a non published script topic ! >>

:yeahthat::drinking2:

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26 minutes ago, GEORGE FLOROS GR said:

 

it's working good but it's not a published one..!

 

This is why i did't add this.

<< now i assume is hould also create a non published script topic ! >>

This is great man! Thanks! 

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8 hours ago, zagor64bz said:

Ops..really sorry man...I didn't even realise I made one of my f*ckups....SORRY!

 

That was fun anyway!

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7 hours ago, socs said:
8 hours ago, GEORGE FLOROS GR said:

 

it's working good but it's not a published one..!

 

This is why i did't add this.

<< now i assume is hould also create a non published script topic ! >>

This is great man! Thanks! 

 

 

@socs You mean . . . that i should create?!

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thanks george for grouping all your scripts in one place, you've been mucho busy! the earplugs, holster weapon and drop loot scripts are nice addition. Keep it up... but not at the expense of a decent nights sleep ;)

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3 hours ago, lordfrith said:

Keep it up... but not at the expense of a decent nights sleep ;)

 

Thanks @lordfrith for everything !

 

I am trying for the time now in my vacations day off , to complete and share some stuff that i have .

So there will be some night more , without all that sleep time !

But no problem !

 

Thanks again!

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Heres a video I made, your hud and killfeed being used here. Thanks for this, it really makes it feel like a different game and not the same old ravage.

 

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1 minute ago, Slay No More said:

Heres a video I made

 

Thank you very much Slay !

 

I glad that you like this work and thanks for posting this video , is very usefull !

 

Thanks!

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2 minutes ago, GEORGE FLOROS GR said:

 

Thank you very much Slay !

 

I glad that you like this work and thanks for posting this video , is very usefull !

 

Thanks!


Thanks for releasing them, ravage was lacking in the hud department and the killfeed stuff I was able to find never worked good with ravage, thanks for posting them!

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19 minutes ago, Slay No More said:

thanks for posting them!

 

It's nice to hear it!

Thank you very much Slay!

 

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So next script , if i have time even for tomorow will be the :

 

GF Custom Loot Position Spawn Script

 

here are some pics:

 

a script to spawn your Loot items in your desired position.

 

-3eTViPVQ1yVE23c4UquUA.pnghs79EFtsSemxmAKVtc2LZg.pngbxNnvyFFSce5M7grcbG6-w.pngPT3gJxvoSAWsUDIlTHTBnw.pngfCg2q0SXRAi2aQJPW7sKag.pngE4KkxbelRUqnuPw38IuM5g.png

 

Soon and

maybe tomorow!

Thanks !

 

 

 

 

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A new Scipt has added

 

Number 10.

GhSFFBm5R32h32RgGS54Ww.png

The download from armaholic will be available Soon !

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This is my NEW Script

Blood Stains ,

 

almost ready , making some last stuff.

 

This Script will add blood at the ground ,

blood particles bleeding effects and some sound SFX for bullet impact penetrating Body .

 

WDKJH3N7RgCuYjyY6leVrg.pngOfOZ6GcXRCKnTohVcOpCXQ.png

 

It will be Soon available.

Thank you very much Guys for your Support !

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some pics of WIP

 

GF Blood Stains and SFX Script

 

Working with blood particles

bRa6Rx34S2qfeDTWn2KZ9A.png

pox0_DV1R-KmGYmDmtGSHg.png

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Any thoughts on giving a blood-trail at wounded units? That could lead to a man-hunt....mmmmmmm..snow---blood trail....perfect set up for a side missions pack I'm working on for my GR campaign.

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15 hours ago, zagor64bz said:

blood-trail at wounded units?

 

I will check this , but generally for anything that i will do , i want to be also working alongside with BloodLust .

Bleeding units , are a good addition though!

Thanks for the idea zagor64bz !

I would really also , like very much to see this working in snow!

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Jeez GEORGE...this blood thing is getting out of hand.....oh wait...I have the right mission ready for it:

Spoiler

friday13thgame.jpg

:rthumb:

 

Serious now...IMHO, the blood color is a bit too bright, and too much of a mess on the ground.I liked better the first few pics you loaded, maybe the color should be between the first and the last pic.

Just my 2 cent brother.

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On 16/4/2018 at 2:23 AM, zagor64bz said:

a bit too bright, and too much of a mess on the ground

 

The mess is from every bullet that creates blood and the colours , will be adjusted!

thanks for the feed Zagor!

 

That mission would be ideal , with this script! 

 

Until this script is done . . .

humor-funny-jason-friday-the-13th-calend

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