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25 minutes ago, CHICKENLICKEN said:

Any news on the corpse/dead body mod

 

I do mess a lot with everyting to be honest , so a lot of work stays often in the pc .

I'll try to check this and send you at least a copy , just if the days are passing a lot , remind me again !

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Lots of work going on their mate and all of it is greatly appreciated. Very nice work

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On 3/16/2019 at 6:41 PM, CHICKENLICKEN said:

Awesome. Any news on the corpse/dead body mod. that looked amazing

 

Hello there CHICKENLICKEN !

 

I didn't forgot you , i had some time today and i fix it and since you asked for , i'm sending you a copy.

 

Once you open to check the scripts you will see the examples in the end and also run the example mission with 2 examples provided , spawn on marker and on random location with buildings.

 

Check your messages for the WIP GF_Auto_Loot_Corpses_Script.

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These are also 2 pics from the WIP GF_Auto_Loot_Corpses_Script :

M9HL6m1.pngLtQG9RC.png

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There are options to get all the units and the spawned units unconscious and revived by any other automaticaly of their side ( as extra option )

 

added a spectator mode when incapaciated

ES5R3nf.png

 

or black out , blur , desaturate  , sfx etc

1AutKjq.png

 

or Black Screen DayZ

LBtQvb0.png

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added some Bis blood and a cleanup script for this and the medical items.

enB7P1T.png

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I have to say this is looking really good mate

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Hello there to Everyone !

 

It's time for a lot of updates !

This will be as well :

 

after all this scripts , It's time to edit a Survival Harcore mission !

 

GF Auto Loot Script - Mod

( auto mod detection and or custom )

p8BFKN2.pngQlqbWuE.png

7MaUjcF.pngsgcdQRD.pngM22LObK.png

 

Thanks !

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9 hours ago, GEORGE FLOROS GR said:

Changelog:

 

v2.0
Added a distance check and blacklist zones
Added more options

 

news_download_a3_3.png

GF Vegetation Replacement Script - Mod

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Just now, GEORGE FLOROS GR said:

Changelog:

 

v2.0
Added a distance check and blacklist zones
Added more options

 

news_download_a3_3.png

GF Building Replacement Script - Mod

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4 minutes ago, GEORGE FLOROS GR said:

Changelog:

 

2.0
Fixed working after save in SP + MP.
There is also a Mod version available.

 

news_download_a3_3.png

GF Holster Script - Mod

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2 minutes ago, GEORGE FLOROS GR said:

Changelog:


v2.2
Fixed working after save in SP + MP.

 

news_download_a3_3.png

GF Earplugs Script - Mod

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5 minutes ago, GEORGE FLOROS GR said:
On 3/28/2019 at 7:15 PM, Gill93 said:

having suicide bomber

 

Ravage is not a requirement to test this.

 

5 minutes ago, GEORGE FLOROS GR said:

Here is a script with the basic stuff.

WIP GF_Ravage_Bombers_Script :

 

https://ufile.io/kmm2c

 

R5wk9us.png

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9 hours ago, GEORGE FLOROS GR said:

Changelog:

 

v3.0
A lot of the previous code is reedited.
Added option for the spawned items number.
Code optimization.

 

news_download_a3_3.png

 

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Hello there to Everyone !

 

For everyone who knows ALIAS and not !

https://www.youtube.com/channel/UCdRj3iu6T1gD5olhQ995x9Q

 

I was asked several times on how to spawn automatically , without any editing in the 3D editor the ALIAS Anomaly Scripts and create multiple spawns,

 

 

This is why i created this spawner :

 

GF ALIAS Anomaly Spawner Script  , is a configurable spawner for ALIAS Anomaly Scripts.
This script can work with the Anomaly scripts of ALIAS.

The scripts are NOT included !
It is supporting the following :

 

Burper
Farty
Flamer
Screamer
Smuggler
Sparky
Steamer
Strigoi
Worm


Everything in the description.ext is ready, for these scripts.
There are settings for :

 

Debug
Max Number of the spawned scripts
Blacklist Zone distance
Safe distance spawn from players
Select ( scripts )

 

The spawner will work automatically , without need of placing Markers in the 3Deditor.
The spawn position will be random.

 

 

Credits and Thanks to :

 

#SPECIAL THANKS TO ALIAS !
He was my motivation to start scripting.
I'm following him all these years and for me , it's a unique person.
The least that i can say is , thank you ALIAS for everything !

 

Here is a picture of 20 spawns :

u3hko4i.png

 

This will be available soon !

 

Thanks !

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Awesome overall work man, thank you for your continuous efforts to make our life easier and the game more interesting!

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Thanks @GEORGE FLOROS GR, i had such a spawner on my to do list for a very long time and you probably safed me a looooot of work:)) 

Imo this is a must have in every survival scenario! 

 

@aliascartoons

Your scripts are outstanding, they add something very important to the game! 

Would you generally mind if your code is included in a mod? 

 

This is my project:

https://steamcommunity.com/sharedfiles/filedetails/?id=1655727065

It is all about continuously spawning and despawning dangerous or interessting sites around the players, hence creating a living survival scenario including the features from the ravage mod. and your work would make that world quite a bit more dangerous by adding completely different types of dangers.

 

@LarsAspra has come up with spawnpoint finders that find theme matching places on a map for all your features. That, combined with georges spawners would be quite a cool feature. 

I would like to add places of interesst to some of your anomalies locations, so players would be able to search for loot or objectives, but have to find a way to counter your anomalies. 

 

If you do not want me to include your scripts I respect that of course. I would include georges spawner (if he approves) in that case and would leave it up to the mission makers to DL your scripts. If you'd allow me to include your scripts, I would include them and give appropriate credit of course. I think that would allow more ppl easy access to your creations. 

 

I am happy to provide you with more information about my planes if you d like. 

 

Cheers

VD

 

PS: sorry for abusing your thread George😜

 

 

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3 hours ago, aliascartoons said:

Awesome overall work man, thank you for your continuous efforts to make our life easier and the game more interesting!

 

Thank you very much ALIAS  for everything  !

 

PS : You are the Greatest !!!   :thumbs-up:

I have told you and you know that !

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Back again working on the Revive !

 

It's almost done  but there is still work to do and tests !

thanks also the people who are testing this !

Spoiler
On 3/15/2019 at 10:18 PM, GEORGE FLOROS GR said:

Hello there to Everyone !

 

I was about to end with the civilian Population Script - Mod , there are added also animation for the civilians , relaxing and panic when they get fired and running for cover.

My plan is to add also agents , who will thow a weapon and fire and also , suicide bombers.

 

I have just postpone it a little bit because my idea was to create my Revive system , that will work even for everyone , possible to work for all the missions ai and players , even the spawned ai.

 

So these are just some pics of it :

features : revive for players and all the ai + spawned ai and option to filter the side , Revive + Drag + Kill , with hold action and animation.

 

Later , i 'll try to add also a feature of the nearest ai to revive anyone who is down.

 

 

WIP GF Revive Script - Mod

wu7fZLY.png

qLs6X4B.png

i3z1FUL.png

VlNjSa9.png

nMyfYVv.png

3OTIOIU.png

kLdXfjx.png

gIQjz5g.png

ko87Lr5.png

 

Spoiler
On 3/19/2019 at 9:56 PM, GEORGE FLOROS GR said:

adding also a carry option :

62H9zKe.png

Ik97OiA.png

 

Spoiler
On 3/24/2019 at 1:09 AM, GEORGE FLOROS GR said:

There are options to get all the units and the spawned units unconscious and revived by any other automaticaly of their side ( as extra option )

 

added a spectator mode when incapaciated

ES5R3nf.png

 

or black out , blur , desaturate  , sfx etc

1AutKjq.png

 

or Black Screen DayZ

LBtQvb0.png

 

Spoiler
On 3/24/2019 at 2:27 AM, GEORGE FLOROS GR said:

added some Bis blood and a cleanup script for this and the medical items.

enB7P1T.png

 

zo09xpi.png

uVIJxc3.png

 

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The revive script is keep on going !

and so on other stuff !

 

This is the WIP  ( # not so wip ,almost done ! )  GF Explosive Objects Script - Mod.

 

This script will spawn some explosive objects , mainly indoors , some pics here :

DkPsVIi.pngcc5mdk0.pngLelbSmr.png6vpybvE.png73XCxrT.pngLl2pb4k.pngZbYBKgD.pngEhrfqxr.pngs6ikVXX.png

 

I think that there will be much fun with this script !

Thanks !

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Hello there to Everyone !

 

This new script has added in the script - mod compilation list :

 

 

YqrMfPB.png

 

news_download_a3_3.png

GF ALIAS Anomaly Spawner Script

 

Thabks !

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+ this new script added as well  :

 

 

2RakEWS.png

 

news_download_a3_3.png

GF Explosive Objects Script - Mod

 

Thanks !

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