Jannings 1 Posted February 13, 2019 Spoiler init.sqf [] execVM "zlt_fieldrepair.sqf"; Spoiler initServer.sqf nul = [_indicator] execVM "MIL_ExplosiveBreaching\initialiseServer.sqf"; Spoiler OnPlayerRespawn.sqf nul = [] execVM "MIL_ExplosiveBreaching\initialiseClient.sqf"; Share this post Link to post Share on other sites
beno_83au 1362 Posted February 15, 2019 For anyone looking at this, all problems were solved via PMs once _indicator was defined: nul = [_indicator] execVM "MIL_ExplosiveBreaching\initialiseServer.sqf"; became nul = [true] execVM "MIL_ExplosiveBreaching\initialiseServer.sqf"; 👌 2 Share this post Link to post Share on other sites