Freddo3000 74 Posted April 27, 2018 I'm not sure if it is possible, but if it is I'd like to suggest that you perhaps add some invisible roads crossing the river to prompt the AI to cross it instead of going to the nearest bridge seeing how the river is relatively shallow. Testing with the RHS T-72s they can easily cross if you drive them manually, however they will go to the nearest bridge if you try to order the AI. I know that @icebreakr has done it on Isla Duala, so if you perhaps need help with it you could probably ask him. 1 Share this post Link to post Share on other sites
sic-disaster 311 Posted April 27, 2018 Been playing a little bit on this map, it's really good so far! One area in particular just yelled "Do a firefight here!" so I did xD 3 Share this post Link to post Share on other sites
granQ 293 Posted April 28, 2018 very nice, impressed esp with the roads and the mask. Share this post Link to post Share on other sites
churrofighter 25 Posted April 30, 2018 Hope it gets Alive compatibility in the future Share this post Link to post Share on other sites
CptStampede 103 Posted April 30, 2018 Very nice Map, perfect for fast deathmatch DayZ style! 1 Share this post Link to post Share on other sites
sic-disaster 311 Posted April 30, 2018 Some more gameplay footage from this map, a continuation of the last video I did, starting where that video left off, but now with some tanks added :) 1 Share this post Link to post Share on other sites
StellaStrella 45 Posted April 30, 2018 Great map, I love the uneven terrain in the forrests with plenty of places to hide 1 Share this post Link to post Share on other sites
RommelBr 30 Posted May 1, 2018 (edited) I did a port of HETMAN: Wat Stories to Ruha terrain and published it in steam Workshop ,for the sake of making it easier for people to play War Stories on other maps. HWS generates a dynamic battlefield very well on this terrain (wich is great bc not every map port aways works). A M A Z I N G terrain! I've been been playing chaotic battles in this gorgeous scenery lately Edited May 2, 2018 by RommelBr fixed workshop link 1 Share this post Link to post Share on other sites
MAGA Man 7 Posted May 2, 2018 15 hours ago, RommelBr said: I did a port of HETMAN: Wat Stories to Ruha terrain and published it in steam Workshop ,for the sake of making it easier for people to play War Stories on other maps. HWS generates a dynamic battlefield very well on this terrain (wich is great bc not every map port aways works). A M A Z I N G terrain! I've been been playing chaotic battles in this gorgeous scenery lately The Workshop link you posted goes to 'STRATIS: War Stories", not to a Ruha port of HWS. 1 Share this post Link to post Share on other sites
CptStampede 103 Posted May 2, 2018 Hey guys i made a MP/SP Ravage Deathmatch Mission on Ruha with survival elements, and just wanted to share it here. I hope u will enjoy! 2 Share this post Link to post Share on other sites
Temppa 558 Posted May 27, 2018 Alpha 0.09 version (WIP) updated Airport fixed Clutters dont popup so much Little bugfixing Removed yellow field and mud texture (too much textures in map) Added new areas Maybe ai work better now Added normal map 4 3 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted May 28, 2018 Thanks for the update Temppa ! Share this post Link to post Share on other sites
Yoyodef 12 Posted May 30, 2018 Really nice map, i like the rough terrain and the overall quality. Just a few things that maybe you didn't consider. My team and I are using this map for milsim and the main base is at the airport. So we deploy all our equipment at the airbase and now with the update we cannot get out of the big hangar without hitting the trees. We cannot get out easily from the airport (hangar or runway) with ground vehicle. So can you make the airport more accessible from the roadways and get rid of some trees near the hangar please? Share this post Link to post Share on other sites
Temppa 558 Posted May 30, 2018 50 minutes ago, Yoyodef said: Really nice map, i like the rough terrain and the overall quality. Just a few things that maybe you didn't consider. My team and I are using this map for milsim and the main base is at the airport. So we deploy all our equipment at the airbase and now with the update we cannot get out of the big hangar without hitting the trees. We cannot get out easily from the airport (hangar or runway) with ground vehicle. So can you make the airport more accessible from the roadways and get rid of some trees near the hangar please? I fix it in next update, use hideobject module to remove stuff until new update comes. 2 Share this post Link to post Share on other sites
piter306 16 Posted June 3, 2018 Thx for the good map, in 055020 tree is on the road. For players is not problem but for the AI... :) Share this post Link to post Share on other sites
Morbo5131 16 Posted October 22, 2018 Hey, every time I've played this map I've had some really odd pop-in with objectshttps://clips.twitch.tv/PopularAuspiciousPlumageRitzMitz This seems to be the only terrain this happens on for me, in this way at least. Other terrains I've had similar issues on but nowhere near to the same degree, and always resolvable. That said, we got a whole bunch of other mods running that may or may not have an effect. I also think I'm the only one in my group to have had this issue. I've reinstalled it and our entire modset between when I first had the issue and when this clip was taken. On Win7 with GTX 1050, Q9550 OC'd to 3.31ghz, 8gb DDR2 RAM, 0.5tb SATA HDD, NTFS Share this post Link to post Share on other sites
Temppa 558 Posted August 25, 2019 Few pictures from upcoming update: 15 3 Share this post Link to post Share on other sites
Temppa 558 Posted September 2, 2019 Ruha update New vegetation New less saturated satmap Some smoothing Bug fixing Added some invisible paths to ai New lighting New water config New clutter New textureshttps://steamcommunity.com/sharedfiles/filedetails/?id=1368857262 7 7 Share this post Link to post Share on other sites
Mohammad5566 3 Posted March 29, 2020 I just want to say, this is EASILY THE MOST BEAUTIFUL map I have ever seen of Arma, perhaps of any game. It is simply stunning. Thank you. 2 Share this post Link to post Share on other sites