LykosMactire 298 Posted March 24, 2018 Taking a break from other mods i came to the Conclusion the AAF could really use a new coat of paint. Inspired by TEC_CSAT. the LM_AAF overhaul will include new weapons, Gear, and vehicles for the AAF to give them a fresh feel. This mod will NOT require other mods to use Plans/ Features. (* means not done yet) Gear: ArmA 2 PASGT/LWH port with goggles varaint ArmA 2 Coyote pack port* Uniforms in 3 AAF themed Lizard Variants Weapons: CR-4A3 Series rifles (M4A3 port from ArmA 2 OA) with CC-4A3 variant retextured Mk200 LMG * retextured Mk20 and Mk20C rifles * Vehicles: Spartan AH1 (AH-64D port from ArmA 2) APC-113 chelóna (M113 port from ArmA 2)* Reskins of current AAF vehicles* Units: (gear is in for most part just not all of it) Altisian Armed Forces Army (AAF-A)* Altisian Armed Forces Air Force (AAF-AF) Altisian Armed Forces Airborne (AAF-AB)* Altisian Armed Forges Guard corps (AAF-G)* yet to be named Altisian Armed Forces SF group * Republic of Altis and Stratis Army (RoAS-A) (Based on the canon ending to ArmA 3's main campaign, BLUFOR)* Republic of Altis and Stratis United Nations contingent (RoAS-UN)* Generic pictures Spoiler "AAF Special Operations forces claim victory after squashing a FIA cell in Sofia, an AAF Army fireteam watches from the side" AAF Air Force Spartan AH1 attack helicopter AAF-A MBT-52 Kuma AAF Vanilla MBT-52 vs AAF-A MBT-52 An AAF-A Fireteam parades through a ruined neighborhood in the newfound capital of Pyrgos after the successful coup with a MBT-52 Kuma pulling security. An AAF-A Strider on Altis an AAF-A fireteam runs for cover after being ambushed in a Kavala neighborhood by FIA rebels post-coup AAF Airborne Spoiler AAF Airborne fireteam during a joint exercise with the Army Post-East Wind AAF (RoAS-A and RoAS-UN) Spoiler UN Peace keepers from the Republic of Altis and Stratis on Tanoa in front of an IDAP convoy during the Horizon islands Tsunami crisis A pair of RoAS Army soldiers talk to NATO troops on Stratis after the FIA re-established the old government. Credits: Camo @ Facepunch camouflage thread V2, i cant remember the original author of the pattern i modified but credit is to them BI @ ArmA 2 Samples PolyG @ assistance with the project (Will be helping with vehicles) 8 Share this post Link to post Share on other sites
xxgetbuck123 945 Posted March 25, 2018 Yes! This is great! As much as I love the AAF their camo doesnt really suit any other terrain apart from Altis or Stratis, thus they always look out of place! This would make the AAF a viable faction to play outside of the Greek Islands. 1 Share this post Link to post Share on other sites
LykosMactire 298 Posted March 25, 2018 1 hour ago, xxgetbuck123 said: Yes! This is great! As much as I love the AAF their camo doesnt really suit any other terrain apart from Altis or Stratis, thus they always look out of place! This would make the AAF a viable faction to play outside of the Greek Islands. Thanks, I've considered expanding more to include perhaps a "Post-War" faction based on the ArmA 3 S_A_W campaign if you get the canon ending. and a UN faction spun off of that one. 1 Share this post Link to post Share on other sites
yevgeni89 163 Posted March 28, 2018 I hope you incorporate some berets :P and light vehicles like land rovers for example, it always kind of bugged me in vanilla arma 3 that none of the factions had regular transports everything was essentially armored/mrap style. I do have a suggestion though, AAF having sorta close ties being a former commonwealth country, a port of the lynx would be cool and to mix things up i think i remember the ACR dlc for A2OA had a Tatra truck which would be a welcome edition and change to the vanilla zamak. Share this post Link to post Share on other sites
LykosMactire 298 Posted March 28, 2018 8 hours ago, yevgeni89 said: I hope you incorporate some berets :P and light vehicles like land rovers for example, it always kind of bugged me in vanilla arma 3 that none of the factions had regular transports everything was essentially armored/mrap style. I do have a suggestion though, AAF having sorta close ties being a former commonwealth country, a port of the lynx would be cool and to mix things up i think i remember the ACR dlc for A2OA had a Tatra truck which would be a welcome edition and change to the vanilla zamak. If i were to add soft armored ground vehicles i would do the Humvee over the Land Rover. As the Hellenic Army actually uses them. Although i will take the Tatra truck into consideration as they are indeed used by the Hellenic army. I'm leaning more towards their origins inspiration wise for their design (The Hellenic Army) and patching up the rest with British vehicles. Other news i decided to make the M4A3 port specific to the AAF Specops which is still unnamed atm. 1 Share this post Link to post Share on other sites
LykosMactire 298 Posted April 14, 2018 Sorry for the lack of news on this recently. I'm currently waiting for the Tanks DLC samples to be released and working on other projects atm. but i'm still working on this 4 Share this post Link to post Share on other sites
Haris N 0 Posted July 31, 2018 I always had issues playing in Zeus that AAF standard Strider Vehicle was too limited(In Transport) compared to NATO and CSAT, So I used CUP to fill up that gap with that Sweet Landrover. The problem there is of course CUP is huge and too much unnecessary factions come along. anyway that's just my concern, Looking forward to this mod. Share this post Link to post Share on other sites