Hiho all   Quick showcase of how the updated site spawn system works. in short, it will mark a spot for a site - and will wait until a player gets close enough for it to spawn. the old version is spawning in all assets right away, only with dynamic simulation enabled, which is still too heavy on FPS.   The method seems to save a loooot of FPS compared to the current live version of the mod 😉   the release is creeping closer, but no ETA yet.   cheers VD    
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